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2 hours ago, Armagon said:

I actually think the character creation is the weakest part of VFD.

I mean, gameplay-wise, it's fun but it really breaks the immersion of the story when everyone refers to your nine different OCs as if they were just one character. @Interdimensional Observer is it like that in the 2020s?

Exactly the same.

However, you're less likely to run into the problem. You don't have 2 reserve teams in the 2020s, and characters just sitting at HQ don't get EXP. So you have much more incentive to stick with the same trio through the entire game.

2 hours ago, Armagon said:

How does this fit into the Xeno lore?

It's referencing the life before Kim Kasim, also incarnated in the Zeboim Civilization (the 500 years between Lacan and Fei Fong Wong does not reflect on the distance between every reincarnation). The WE was experiencing a little disruption as it was reincarnating the Contact, and thus it botched the biological sex. But, the WE, being a being beyond biological sex and gender itself, did not bother to correct the error.

I cannot tell you whether the Contact incarnation later became a transgender male, or they remained a female and the Antitype was born a man, or if the Contact and Antitype were lesbians. Regardless of these possibilities, the love story between the celebrity and their bodyguard/spokesperson (I won't say which) ended in tragedy.

What I can tell you though, is that later in their extraordinarily brilliant career, a leading figure in the music industry approached them. They had a very generous offer presented before them, which they accepted. To unify mankind for a common purpose through the power of music, that was what she had planned.

 

 

 

2 hours ago, Shrimperor said:

>27 STR

He can club someone to death with a Physic staff then. RD overdid Mage Str.

 

18 minutes ago, Shrimperor said:

Reminder that Karin is best Mage

And my best anti-Ballistae unit. Fly her into a blind spot, dismount on a forest, accrue 40+ Fatigue performing her duties over many turns in a single fight, and yet never die.

I definitely got blessed early on with her, and used some Scrolls later.  Yours has 3 less Def and 1 HP, but 4 more Mag and 3 Con than mine. And yet, mine has 12 Move.

Karin is a little weird, she begins as utter deadweight in Chapter 4, but once Manster is over, she is absolutely worth investing in. An investment that paid off big time for me.

 

24 minutes ago, Acacia Sgt said:

Ah yes, the mysterious inability of Pegasus Knights to wield staves in that single year of 776. lol

It isn't an inability. FE4 has Pegasus Knights and Falcoknights. FE5 has Pegasus Riders and Pegasus Knights. -In the new translation that is. And, Pegasus Rider exists as an unused class in FE4, which does have a used Wyvern Rider class; although Altena starts as a Wyvern Knight who promotes into a Wyvern Lord. Dean is a Knight and Eda is a Rider.

Think of it as reflecting the smaller scale of Thracia, you don't get Falcoes and Lords because the game's scope doesn't merit it. -But this doesn't explain every other class having their normal promotions, barring Leif. Nor why PKs can't use Swords while mounted.

 

 

 

4 hours ago, DragonFlames said:

There is actually another in-universe explanation for this and it concerns the nature of the True Dragons as revealed by VFD (spoilers just in case):

Fair point.

And, it's worth adding that according to 2020-II, right from Emel's mouth, she says that she isn't an actual person from planet Hypnos. I know VFD said something like she embodied hate and Aitelle love, but 2020-II made it clearer that it was more than symbolic.

When Hypnos was destroyed, I think it went, an immaterial collective consciousness of those who once lived there formed. Emel is part of that enduring psyche, its hatred towards the Dragons given a physical form. Emel says she has gained a small, independent will apart from that hate over time as she has existed, but that is not the root of her being. She is not a life of her own, but the life of an aggregate undying hate.

This explains how they're alive for so long, and why the "sisters" look nothing alike.

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Soren capped strength but not magic, Wtf!? 

The weirdest thing I have ever had was a maxed magic Mia in FE9. She capped strength, magic, skill and speed, so she became a mixed powerhouse. 

In my current GD run I have a level 25 Ingrid with 22 defense. She is my tankiest unit of my team. 

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19 hours ago, DragonFlames said:

I guess I'll just have to live with the realization that she's the weakest link in the otherwise very strong chain that is the Blue Lion house.

Ngl, i feel like Ashe is the weakest link in the Blue Lions. Before Part One even finished, i was like "yeah, i'm just gonna replace Ashe with Bernadetta because she's a much better Archer than he is".

 

16 hours ago, Interdimensional Observer said:

It's referencing the life before Kim Kasim, also incarnated in the Zeboim Civilization (the 500 years between Lacan and Fei Fong Wong does not reflect on the distance between every reincarnation). The WE was experiencing a little disruption as it was reincarnating the Contact, and thus it botched the biological sex. But, the WE, being a being beyond biological sex and gender itself, did not bother to correct the error.

I cannot tell you whether the Contact incarnation later became a transgender male, or they remained a female and the Antitype was born a man, or if the Contact and Antitype were lesbians. Regardless of these possibilities, the love story between the celebrity and their bodyguard/spokesperson (I won't say which) ended in tragedy.

What I can tell you though, is that later in their extraordinarily brilliant career, a leading figure in the music industry approached them. They had a very generous offer presented before them, which they accepted. To unify mankind for a common purpose through the power of music, that was what she had planned.

The untold story of Xenogears Episode 2.5.

_____________________________________________________________________________________________________________________________________________________________________________________

cover2.jpg

 

 

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55 minutes ago, Armagon said:

_____________________________________________________________________________________________________________________________________________________________________________________

cover2.jpg

Solution? Just eyeroll off the silly unnecessary changes (what age do they think this game is intended for?), and ignore the easily spottable in advance Internet criticism. It might be legitimate, but will 99% of the time will devolve into whining that'll make you that much closer to thinking humanity deserves to be eradicated.

 

-I just hope this doesn't mean they're cutting the Japan-only DLC swimsuits entirely from this game. Go ahead and add more fabric to Tsubasa's and Maiko's:

Spoiler

latest?cb=20150911224759

The lower two.

and probably Yashiro's.:

Spoiler

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On the right.

But I don't think anyone else needs more waterproof cloth to be sufficiently modest. I'm actually surprised that Kiria, the "cool and sexy" girl has as much coverage as she already does. And although Mamori's is not shown here, her swimwear is a very modest and child-friendly top and dress.

Edited by Interdimensional Observer
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Chances point they might indeed withhold that DLC once more.

It might that it doesn't matter how much skin they show, just the fact they're in swimsuits at all.

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18 hours ago, Interdimensional Observer said:

Fair point.

And, it's worth adding that according to 2020-II, right from Emel's mouth, she says that she isn't an actual person from planet Hypnos. I know VFD said something like she embodied hate and Aitelle love, but 2020-II made it clearer that it was more than symbolic.

When Hypnos was destroyed, I think it went, an immaterial collective consciousness of those who once lived there formed. Emel is part of that enduring psyche, its hatred towards the Dragons given a physical form. Emel says she has gained a small, independent will apart from that hate over time as she has existed, but that is not the root of her being. She is not a life of her own, but the life of an aggregate undying hate.

This explains how they're alive for so long, and why the "sisters" look nothing alike.

That would make a lot of sense, definitely.
Part of the reason why I love the Hypnos battle in VFD (aside from the boss theme, of course, which is one of the best boss themes in video games, in my opinion) so much is how interesting Emel and Aytel are to me as characters. And this backstory just cemented that even further.

1 hour ago, Armagon said:

Ngl, i feel like Ashe is the weakest link in the Blue Lions. Before Part One even finished, i was like "yeah, i'm just gonna replace Ashe with Bernadetta because she's a much better Archer than he is".

I don't know how lucky I've gotten with his growth rates, but while I agree that Bernie is the better Archer, I still don't think it makes him a terrible unit. The guy has had a slow start in both of my Blue Lions playthroughs (my very first and now the one I'm currently doing), sure, but he's pretty consistent once he actually gets to be an Archer.
I also like that he's basically a Thief and thus saves you a lot of Chest and Door Keys. He might not be the best Blue Lion unit (that's Dimitri and/or Annette), but he's certainly not the worst from what I've experienced.
Again, I might just have gotten lucky with his growths.

Come to think of it, none of the "natural" Archers in this game are entirely bad; even Ignatz, who lacks damage and Speed, has a niche, because the guy has practically 100% hit rate from any range and against any opponent due to his personal skill stacking with Hit+20, meaning he practically nullifies the hit penalty Archers get the further they are away from their targets, which is something Bernie and Ashe don't have.

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Yesterday i met an old friend i haven't seen in a few years

20191014023432_1.jpg20191014023904_1.jpg20191014030038_1.jpg

Long time no see, Rangard 😄

1 hour ago, Ingrid Brandl Galatea said:

Ah yes, Gamers bad. As usual.

Instead of looking at the extreme right groups, it's gamers!

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3 hours ago, Interdimensional Observer said:

Solution? Just eyeroll off the silly unnecessary changes (what age do they think this game is intended for?), and ignore the easily spottable in advance Internet criticism. It might be legitimate, but will 99% of the time will devolve into whining that'll make you that much closer to thinking humanity deserves to be eradicated.

Oh yeah, that's exactly what i'm thinking. I'm still getting the game, i'm just confused now given what's already on the Switch. Besides this, i can't even think of any other Switch games where outfits got censored and now, tights Mythra doesn't count because all that did was make people hornier.

2 hours ago, DragonFlames said:

I also like that he's basically a Thief and thus saves you a lot of Chest and Door Keys.

Passive Lockpick is nice but you get more than enough chest and door keys than you know what do with anyway. Ashe is better than Ignatz, i'll give him that but he wasn't really working for me.

Speaking of weak links, i feel like Golden Deer has the most. Ignatz and Raphael are both pretty bad when compared to their classmates. As for the Black Eagles, it's just Caspar. The Ferdinand von Aeiger was bad on my first playthrough but only that.

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1 hour ago, Armagon said:

Speaking of weak links, i feel like Golden Deer has the most. Ignatz and Raphael are both pretty bad when compared to their classmates. As for the Black Eagles, it's just Caspar. The Ferdinand von Aeiger was bad on my first playthrough but only that.

Ferdinand was bad on both my Black Eagles playthroughs.
Also, fully agreed on the Golden Deer having the most weak links. Ignatz, Raphael, and Lorenz are the ones I'd list among them, personally.
Weak links for Black Eagles are (for me): Caspar and Ferdinand.
 

2 hours ago, Shrimperor said:

Yesterday i met an old friend i haven't seen in a few years

20191014023432_1.jpg20191014023904_1.jpg20191014030038_1.jpg

Long time no see, Rangard 😄

I'll say, this game looks great.
I really want to get it, but I'm not sure if I want to pay full price for it.

2 hours ago, Shrimperor said:

Ah yes, Gamers bad. As usual.

I'm used to it by now. Ironic how they try to make things better for marginalized groups, but they have no qualms marginalizing other groups.
F*** current politics, man. Double standards and hypocrisy everywhere.

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10 minutes ago, DragonFlames said:

I really want to get it, but I'm not sure if I want to pay full price for it.

2 hours ago, Shrimperor said:

If you had a good PC, i woulda told you to get it on PC, since it costs half as much there as on PS4.
Dunno if Ps has sales as often as PC, but sure they have X-mas sales atleast, no?

 

10 minutes ago, DragonFlames said:

Ironic how they try to make things better for marginalized groups,

not even tbh. They are only for money atm. The only group that matter is the one with money.

https://www.n-tv.de/ratgeber/Scholz-bittet-Klein-Anleger-zur-Kasse-article21329139.html
''Sie trifft nicht Spekulanten und Banken, sondern vor allem Privat-Anleger, die fürs Alter sparen.''

SPD, Socialists for the rich people.

Edited by Shrimperor
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The best way to kill the undead:

Boktai-2-0-2019-10-14-16-13-15.pngBoktai-2-0-2019-10-14-16-13-23.pngBoktai-2-0-2019-10-14-16-13-39.png

It's the month of Halloween, why not play it again for old times sakes? The Pile Driver in action.☀️😎

 

 

2 hours ago, Armagon said:

Oh yeah, that's exactly what i'm thinking. I'm still getting the game, i'm just confused now given what's already on the Switch. Besides this, i can't even think of any other Switch games where outfits got censored and now, tights Mythra doesn't count because all that did was make people hornier.

Less skin is more desire, mystery breeds a want to know, it stirs the imagination. Flesh exposed is flesh cheap, flesh hidden is flesh forbidden. What is forbidden becomes the object of obsession.

There is even at least one game I'm aware of where the Switch version is less covered than the PS4's. Omega Labyrinth Life I think it was called, a game of flower gardens, mystery dungeons, and girls who get more powerful as their cup size goes up.

I did hear of a recent remake of a really old visual novel called YU-NO that did get toned down a little, but I think that was true of all versions of the game. The game, whilst still very risque, is not as blatantly eroge as its original was (though said old game was historically influential).

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1 hour ago, Interdimensional Observer said:

There is even at least one game I'm aware of where the Switch version is less covered than the PS4's. Omega Labyrinth Life I think it was called, a game of flower gardens, mystery dungeons, and girls who get more powerful as their cup size goes up.

Oh yeah, that is a game that exists. I saw it on the eShop, thought it was cute. Then i read through the description and i see the part about girls getting stronger the more their cup size increases and i was like

DmsreiRUUAAmbfp.jpeg?width=887&height=49

Like, i don't mind over-the-top fanservice (i have Gal*Gun 2) but that whole thing about bigger boobs=more power is a bit much even for me (i think the description even said something about being able to reach z cup size).

Speaking of Omega Labrynth though, since the PS4 version did have content cut because of Sony's policies, the developer also removed the boob-looking symbol from the title of the PS4 version to show that it was the version with cut content. I find that hilarious.

 

 

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54 minutes ago, Armagon said:

the developer also removed the boob-looking symbol from the title of the PS4 version to show that it was the version with cut content. I find that hilarious.

So a mastectomy? Sony must have asked they do it for cancer awareness.

54 minutes ago, Armagon said:

and i was like

DmsreiRUUAAmbfp.jpeg?width=887&height=49

Brilliant use of Amalthus.

 

54 minutes ago, Armagon said:

Like, i don't mind over-the-top fanservice (i have Gal*Gun 2)

I recall hearing the original had a "panic button" you can activate so people won't see you playing a "perv game". Same with the sequel?

Does you getting the game have anything to do with this "Enkoro" girl from the first Gal*Gun game being in that short 8-bit Mighty Gunvolt game?

 

And while I'm not normally one for fanservice (just about thirty seconds of this):

This game does its fanservicey dialogue fairly well. 🍪s for the writers and translators.

Edited by Interdimensional Observer
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58 minutes ago, Interdimensional Observer said:

I recall hearing the original had a "panic button" you can activate so people won't see you playing a "perv game". Same with the sequel?

I believe the sequel also has a "panic button". Iirc, in the original, it takes the form of an RPG while the sequel takes the form of a VN. Both have a retro look to them as well.

58 minutes ago, Interdimensional Observer said:

Does you getting the game have anything to do with this "Enkoro" girl from the first Gal*Gun game being in that short 8-bit Mighty Gunvolt game?

Somewhat. Ekoro also appears in the sequel, Mighty Gunvolt Burst, as well as a DLC character in Blaster Master Zero. 

But like, by the time Gal*Gun 2 came out, Inti Creates had already won my trust thanks to their wonderful catalouge of games. The Azure Striker Gunvolt series, the Mighty Gunvolt spin-offs, Blaster Master Zero series. And of course, we can't forget their work on the Mega Man Zero and ZX games. 

Gal*Gun does admittidly stand out since it's not a 2D action platformer but i can't say that any Inti Creates game so far has disapointed me. That said, i haven't bought Dragon: Marked for Death because while it does look cool, Inti did a really out-of-character thing with the game. Basically, the game is a 2D action platformer that has co-op multiplayer (both local and online) and each person can choose between four classes. The problem? The two classes are split into two different versions, kinda like Fates . Except nobody knew this until like a month before the game came out. If you want all four classes, it's $30 (which is also how much the physical copy costs, since it has all the classes). Inti has always been extremely generous with their DLC practices (the DLC characters of Blaster Master Zero and Mighty Gunvolt Burst all cost like $2 and most of them were free within two weeks of their release) so releasing MFD Fates-style was a big "what the fuck".

So while i'm sure MFD is a good game, the way it was released just rubs me the wrong way. But i wouldn't say it broke my trust in them (Gunvolt Chronicles: Luminous Avenger iX is my favorite indie game of the year).

Edited by Armagon
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4 hours ago, Acacia Sgt said:

Depriving us of Silly!Axel, after OG2 did the same. The rascals.

Instead, the only Axel English audiences got to know is

Axel: "The Gespenst Mk. III!! Die Beowulf!

Lamia: "Chief Axel, I will fight you."

Axel: "W17! You're a puppet you'reapuppetyou'reapuppetyou'reapuppetyou'reapuppet!"

-Throw in "Deactivate the limiter!" Code: Kirin hopscotch.

In no almost no way was this guy likable. And I didn't even like his battle theme.

 

4 hours ago, Acacia Sgt said:

Too bad the second game didn't got localized.

It was one of three RPGs at the time that disappointed me for lack of localization at the end of the DS's lifecycle, the other two being FE12 and Luminous Arc 3.

 

3 hours ago, Armagon said:

That said, i haven't bought Dragon: Marked for Death because while it does look cool, Inti did a really out-of-character thing with the game. Basically, the game is a 2D action platformer that has co-op multiplayer (both local and online) and each person can choose between four classes. The problem? The two classes are split into two different versions, kinda like Fates . Except nobody knew this until like a month before the game came out. If you want all four classes, it's $30 (which is also how much the physical copy costs, since it has all the classes). Inti has always been extremely generous with their DLC practices (the DLC characters of Blaster Master Zero and Mighty Gunvolt Burst all cost like $2 and most of them were free within two weeks of their release) so releasing MFD Fates-style was a big "what the fuck".

I did pay attention the game when it was announced and released. It sounded interesting, but after failing miserably at the Mega Man Zero Collection, I realized I'd never get it. The Empress/Knight and Shinobi/Witch split did seem like a ripoff to me, it's only four characters, who presumably share in all or most stages.

The story premise sounded okay, individuals who have had dragons enter their bodies due to sorrow. Even if the story apparently didn't work out so well. And visually, well the MMZ aesthetic shows.

Edited by Interdimensional Observer
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