Rend Keaven Posted May 31, 2016 Share Posted May 31, 2016 (edited) Which unit or weapon is a good counter against ninja classes? Spend almost my whole weekend trying to beat chapter 17 on Conquest which I managed eventually despite missing out on the speed wings... Edited May 31, 2016 by Kevlar Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted May 31, 2016 Share Posted May 31, 2016 Which unit or weapon is a good counter against ninja classes? Spend almost my whole weekend trying to beat chapter 17 on Conquest which I managed eventually despite missing out on the speed wings... Shurikens are bad against axes and bows. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted June 1, 2016 Share Posted June 1, 2016 Is it better to pair up or to let stand the units next to each other? I've got the impression that pair up is heavily nerfed. Quote Link to comment Share on other sites More sharing options...
Captain Karnage Posted June 1, 2016 Share Posted June 1, 2016 Is it better to pair up or to let stand the units next to each other? I've got the impression that pair up is heavily nerfed. depends on the situation if you need more damage output then don't put them together if you need to be more defensive than pair them up Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted June 1, 2016 Share Posted June 1, 2016 ^ Ah, it's exactly what I thought. When I separate my units the neighbor can attack and gives the attacking unit a hitrate boost unlike in pair up. In earlygame I want to go for the offensive power. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 1, 2016 Share Posted June 1, 2016 (edited) Is it better to pair up or to let stand the units next to each other? I've got the impression that pair up is heavily nerfed. That's because it is. Anyways, it largely depends on the situation, as stated. I'd pair up if a situation where a unit stands to get bodied by multiple dual strikes crops up. All told, I generally find attack stance better. Edited June 1, 2016 by Levant Mir Celestia Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted June 1, 2016 Share Posted June 1, 2016 ^ I appreciate this change. I prefer classic 1vs.1 battles anyways. Another pro for splitting is that two solo units who attack an enemy in close range can benefit from the boosts of the same neighbor unit. Quote Link to comment Share on other sites More sharing options...
Tactician Robin Posted June 1, 2016 Share Posted June 1, 2016 I hope I am putting this in the right place... Anywho, I have a question regarding Online Friendly Battles. My friend has the UK version of Fates and I have the USA version of Fates. I was wondering if it is possible to connect with Battles, despite the My Castles being region locked? Or, are the Battles also region locked? Quote Link to comment Share on other sites More sharing options...
nyainou Posted June 2, 2016 Share Posted June 2, 2016 I hope I am putting this in the right place... Anywho, I have a question regarding Online Friendly Battles. My friend has the UK version of Fates and I have the USA version of Fates. I was wondering if it is possible to connect with Battles, despite the My Castles being region locked? Or, are the Battles also region locked? I believe they are also region locked, so sadly, you can't. Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted June 2, 2016 Share Posted June 2, 2016 How do you change the name of your castle? Quote Link to comment Share on other sites More sharing options...
Pepperyena Posted June 2, 2016 Share Posted June 2, 2016 Talk to your assistant or go into castle settings. Quote Link to comment Share on other sites More sharing options...
Chelone Posted June 2, 2016 Share Posted June 2, 2016 I'm on my second playthrough of Birthright but I really want to start revelations. Would I be really confused or would I spoil the story if I would "skip" conquest and jump straight to Revelations? really want to save Conquest for later and take my time with it. Don't want to ruin the challenge by rushing through the game on a lower difficulty just to play revelations. Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted June 2, 2016 Share Posted June 2, 2016 Talk to your assistant or go into castle settings. Thanks. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 2, 2016 Share Posted June 2, 2016 I'm on my second playthrough of Birthright but I really want to start revelations. Would I be really confused or would I spoil the story if I would "skip" conquest and jump straight to Revelations? really want to save Conquest for later and take my time with it. Don't want to ruin the challenge by rushing through the game on a lower difficulty just to play revelations. Yes, skipping to Revelations would spoil the story of Conquest. Quote Link to comment Share on other sites More sharing options...
Arkayjiya Posted June 2, 2016 Share Posted June 2, 2016 So, I've finally cracked and bought Conquest while waiting for Revelations (I'll switch to my lunatic playthrough of Birthright if it gets too frustrating) and I have a question: Is it detrimental for conquest to start at the choice? Are corrin (or other character's stats) too low compared to starting directly? I think I've read that Azura should be levelled to 10 in the previous chapter or something like that. Quote Link to comment Share on other sites More sharing options...
GoXDS Posted June 2, 2016 Share Posted June 2, 2016 So, I've finally cracked and bought Conquest while waiting for Revelations (I'll switch to my lunatic playthrough of Birthright if it gets too frustrating) and I have a question: Is it detrimental for conquest to start at the choice? Are corrin (or other character's stats) too low compared to starting directly? I think I've read that Azura should be levelled to 10 in the previous chapter or something like that. Lunatic doesn't have different growths compared to Hard (if you're playing Hard Conquest?). starting from choice just uses whatever stats you had when you last reached that chapter. so if you had nice lvl ups in your Hoshido file (at choice), then just go with it. Lvling Azura for her Lvl 10 Skill is useful but not mandatory. Quote Link to comment Share on other sites More sharing options...
TanatatKnight Posted June 3, 2016 Share Posted June 3, 2016 Hello~! There is a pairing question that I would like to ask, although I don't know if this is the right place to ask but "I just want to know one thing". (I also don't know if the question had been asked and answered yet) So I planned to marry Charlotte!Velouria with Fighter as my secondary class and I am confused about how the partner seal works. I have looked up on some informations and here is what I found. If my MU used the partner seal, nothing would change, I would still get the fighter class, but if Velouria used it, she should get the Hoshidan variant which is the Oni Savage. Can someone confirm this? It would be a really big help. Thank you for reading! Quote Link to comment Share on other sites More sharing options...
Arkayjiya Posted June 3, 2016 Share Posted June 3, 2016 (edited) Lunatic doesn't have different growths compared to Hard (if you're playing Hard Conquest?). starting from choice just uses whatever stats you had when you last reached that chapter. so if you had nice lvl ups in your Hoshido file (at choice), then just go with it. Lvling Azura for her Lvl 10 Skill is useful but not mandatory. Thanks for the answer. Do you know if the game also uses my RNG seeds from that save too? Will all my level up be identical (assuming I don't have the villager's skill on any of them) or is it only the starting stats that are the same, and the stats after that are a completely different set. Edited June 3, 2016 by Arkayjiya Quote Link to comment Share on other sites More sharing options...
Etria Posted June 3, 2016 Share Posted June 3, 2016 So, I've just beaten Conquest and wanted to check if the supports got unlocked in the "extra" category, like in all the other games. There wasn't. Did I do anything wrong or did they really kick that out? I mean, if I overwrite a savegame, will I lose the unlocked supports? Quote Link to comment Share on other sites More sharing options...
Arkayjiya Posted June 3, 2016 Share Posted June 3, 2016 (edited) The supports are in the game itself, in the castle, you can build an archive (I don't know the building's name in English) that contains them. (edit: it seems like it's there from the start, no need to build it) I don't know if they disappear if you overwrite all your saves but I do know that they transfer from one save to a newer one at least so I don't think it's likely. Maybe don't erase all your saves at once? Edited June 3, 2016 by Arkayjiya Quote Link to comment Share on other sites More sharing options...
Etria Posted June 3, 2016 Share Posted June 3, 2016 Ooooh, right, in that hall. Damn, I totally forgot about it. Thanks! Quote Link to comment Share on other sites More sharing options...
Rend Keaven Posted June 3, 2016 Share Posted June 3, 2016 (edited) Has someone every managed to beat Nina's paralogue without losing all the treasure to the enemy Adventurers? They are too fast to catch up with them and I really want to collect all of the loot. If only I S-ranked Niles and Beruka earlier. Edited June 3, 2016 by Kevlar Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted June 3, 2016 Share Posted June 3, 2016 The supports are in the game itself, in the castle, you can build an archive (I don't know the building's name in English) that contains them. (edit: it seems like it's there from the start, no need to build it) I don't know if they disappear if you overwrite all your saves but I do know that they transfer from one save to a newer one at least so I don't think it's likely. Maybe don't erase all your saves at once? Supports are saved into the global save file (which is also where the data for the castle card such as route clears are stored). The global save file can only be deleted by choosing to "Wipe Data" (which makes it so that your cart in terms of data is like factory-new). Quote Link to comment Share on other sites More sharing options...
Pepperyena Posted June 3, 2016 Share Posted June 3, 2016 Has someone every managed to beat Nina's paralogue without losing all the treasure to the enemy Adventurers? They are too fast to catch up with them and I really want to collect all of the loot. If only I S-ranked Niles and Beruka earlier. I've done it. If I recall correctly, I positioned my units in such a way to allow the enemy to come to me so that they'd be finished off early, and had one team go around the bottom-left while another took the top path. The key is knowing where the Adventurers are going to - and rendezvousing with them before they can escape. If you must, try using the stat boosts from the Mess Hall and tonics if you really want that extra bonus to make combat easier. Quote Link to comment Share on other sites More sharing options...
Rawkstar Posted June 4, 2016 Share Posted June 4, 2016 Is there vector art of the Nohr, Hoshido, and/or Valla emblems anywhere? Much like this, I would love to see some vector art for these logos. If anyone knows where I can find them, it would be much appreciated. Quote Link to comment Share on other sites More sharing options...
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