Jump to content

New Heroes Summoning Event: Genealogy (May 10 ~) - Ishtar, Lene, and Ares from Genealogy of the Holy War - (WARNING: DATAMINE SPOILERS)


Coolmanio
 Share

Recommended Posts

39 minutes ago, Xenomata said:

Not... exactly?

Red tome users are primarily either Fire based or Dark Mages.

Blue tomes are mostly Thunder or Light magic users.

Green tomes consists of Wind or general Anima magic wielders.

The closest the pattern has come to being broken is ToD!Henry (normally a Dark Mage), Julia and Deirdre (Light Magic users), maybe Olwen depending on how you look at Thunderhead. Odin broke it definitely, but he's so out there that I'm not sure if they were being dumb dumbs when designing Odin or if they were referencing something...

In all fairness with Odin, a Fates Dark Mage is really just a Mage that can use Nosferatu, and he joins with Thunder in his inventory in both Conquest and Revelation, so it makes sense for him to be blue.

Link to comment
Share on other sites

  • Replies 350
  • Created
  • Last Reply

Top Posters In This Topic

42 minutes ago, Xenomata said:

The closest the pattern has come to being broken is ToD!Henry (normally a Dark Mage), Julia and Deirdre (Light Magic users), maybe Olwen depending on how you look at Thunderhead. Odin broke it definitely, but he's so out there that I'm not sure if they were being dumb dumbs when designing Odin or if they were referencing something...

ToD! Henry is an alt, so I don't really think that counts. It's not his regular self and I'm not sure if Spectral Tome is even dark magic. It just shoots out goofy-looking green ghosts... Huh, now that I think about it, Henry would totally troll Luigi if there was a crossover and he knew about his fear of ghosts. Playable Odin in Fates has Thunder in his inventory, so I guess they're referencing that. As an enemy, he has Nosferatu instead and drops Horse Spirit.

There's also the issue of post-Thracia 776 dark mages being able to use anima magic, so they could be any of the colors possibly including if they were to use dark magic. That is to say, Nyx, Ophelia, and Salem could show up with dark tomes, but be blue or green mages. Probably not going to happen, though, except for Ophelia because like her dad, she starts out with Thunder and Missiletainn's animation being like Fimbulvetr in Fates could even make her a green mage which would be kind of hilarious since she'd naturally kick her dad's butt. Shamans are the only ones limited to dark magic, but druids in Sacred Stones can use anima magic.

Edited by Kaden
Link to comment
Share on other sites

1 hour ago, bottlegnomes said:

That would be beyond terrifying. He'd have effectively 40/49/27/34/44 against non-dragon-slaying enemies. For comparison C!Tharja, arguably the best red mage in the game, has 43/48/20/36/38 with Candelabra+ in effect.

Being an armour on top of Lopt's effect would be too much, but his stats are really badly distributed. He's only good for fighting mages; Arvis and Saias work because they're designed as support units, but Julius is primarily a combat unit.

Link to comment
Share on other sites

13 minutes ago, Baldrick said:

Being an armour on top of Lopt's effect would be too much, but his stats are really badly distributed. He's only good for fighting mages; Arvis and Saias work because they're designed as support units, but Julius is primarily a combat unit.

I'm not saying he's amazing. I just feel like people are overblowing his squishiness and/or expecting free units to be meta-defining instead of the has a niche to pretty solid we do get.

Link to comment
Share on other sites

3 minutes ago, bottlegnomes said:

I'm not saying he's amazing. I just feel like people are overblowing his squishiness and/or expecting free units to be meta-defining instead of the has a niche to pretty solid we do get.

He would fit his niche a lot better if he traded some of his res for def. Because he tries to do too many jobs, he's mediocre for a GHB unit.

Link to comment
Share on other sites

Just now, Baldrick said:

He would fit his niche a lot better if he traded some of his res for def. Because he tries to do too many jobs, he's mediocre for a GHB unit.

I'd argue all that does is makes him about the same at best, and potentially worse. Ploys really aren't that hard to activate with positioning and every point out of res makes it harder to ploy. If you drop his res to 33 like his dad, does 18 def really change his physical durability in any practical way? How much res would you really have to shift to def to make him actually decently physically durable? 27 effective def is still only 46/32 for a 2-hit one-round—still not real hard to reach—and he loses as much as potentially 10 magical bulk, not that he'd suddenly be frail magically. If you def stack, it can be pretty bulky, but so can his current build, which can cap out at 39 effective def.

If we were really adamant about redistributing his stats, the best thing IMO, would be to take 1 from HP , and 2 from attack and res and dump all 6 points into either speed or defense. That would mean that 2HKO threshold would jump to either 40/37 or 46/32 and maintains his ability to ploy very well. If it went to speed, people'd still be bitching about how frail he is at the sight of 16 defense, and if it were defense, well, they'd still be bitching about 22 defense and 27 speed being an easy physical ORKO.

As a side note, I chose 1 HP because him having even health that lets him maintain the same necessary 2PHKO damage.

Heroes is about playing to your strengths and mitigating your weaknesses, not being good at everything. Julius does that pretty well. He's an absurd mage tank that, with the right build, can have enough physical bulk to deal with the odd physical unit that attacks him. Lowering any of his other stats makes him worse at one thing while improving his weak point by an amount that in practice is insignificant.

Anyway, my ranting aside, I'm not saying he's amazing, but he's pretty solid and improving him significantly would be a major overhaul rather than just shuffling some stats around. Does IS make a point of making GHB and TT units not the cream of the crop? Probably—I'd go so far as to argue they'd be foolish not to—but at least they try to make them interesting and decent enough. Will Saias and Arvis be better in the meta? Very possibly, but that's because this game demands being absurdly good at either combat or support.

Link to comment
Share on other sites

 

8 minutes ago, bottlegnomes said:

If you drop his res to 33 like his dad, does 18 def really change his physical durability in any practical way? How much res would you really have to shift to def to make him actually decently physically durable?

I'm thinking 25 def/26 res. I'm not too concerned about his ability to ploy; it's situational enough that you'd want to stack ploys, and he isn't using a Valflame variant. His tome is essentially Armoured/Warding Blow/Stance against non-dragonslayers. It's full potential comes out with a dual phase mixed tank; compared to a specialised res tank, his EP performance would be about the same, but his PP performance is much better.

This is just me ranting, but it would have been more appropriate to give him Threaten Attack; it's thematic in that it's the same effect as his father's specialty, but more suited to his personality and complements his tome.

8 minutes ago, bottlegnomes said:

If you def stack, it can be pretty bulky, but so can his current build, which can cap out at 39 effective def.

That's with DD skill+seal, right? It's not that impressive for the amount of resources you need, considering it only works on one phase against ranged physical units. You could get the same effect with a Serpent tome on a blue mage with decent base defence, or use a Raven tome to get a better effect on most bows/daggers.

8 minutes ago, bottlegnomes said:

 

Heroes is about playing to your strengths and mitigating your weaknesses, not being good at everything. Julius does that pretty well. He's an absurd mage tank that, with the right build, can have enough physical bulk to deal with the odd physical unit that attacks him. Lowering any of his other stats makes him worse at one thing while improving his weak point by an amount that in practice is insignificant.

 

I'd argue Julius doesn't play to his strengths, and doesn't meaningfully cover his weaknesses. Compared to Arvis/Saias, he's a significantly worse ployer. His res advantage would be overkill most of the time, and his def advantage won't make a difference most of the time.

8 minutes ago, bottlegnomes said:

Anyway, my ranting aside, I'm not saying he's amazing, but he's pretty solid and improving him significantly would be a major overhaul rather than just shuffling some stats around. Does IS make a point of making GHB and TT units not the cream of the crop? Probably—I'd go so far as to argue they'd be foolish not to—but at least they try to make them interesting and decent enough. Will Saias and Arvis be better in the meta? Very possibly, but that's because this game demands being absurdly good at either combat or support.

I agree that as a GHB unit, he doesn't need to be significantly improved. But shuffling stats can turn an interesting but useless unit into an interesting and useful unit.

Just compare Odin and

:Nino:

Link to comment
Share on other sites

7 minutes ago, Baldrick said:

I'm thinking 25 def/26 res. I'm not too concerned about his ability to ploy; it's situational enough that you'd want to stack ploys, and he isn't using a Valflame variant. His tome is essentially Armoured/Warding Blow/Stance against non-dragonslayers. It's full potential comes out with a dual phase mixed tank; compared to a specialised res tank, his EP performance would be about the same, but his PP performance is much better.

I'd have to run calcs, but is it really that much different? I suppose there's distant counter, but he'd never really be much of a presence on PP with his speed. He won't double anything, so he'll have to OHKO to not be in danger, and even with 31 effective def, that's still only actually 50/32 necessary for a 2HKO. It's a step up, but still in the realm of not too tough to achieve. Then you have to factor in the loss of ploying, which I feel like I just find more useful than you do, which mitigates 5 of the damage.

 

9 minutes ago, Baldrick said:

 

  Hide contents

This is just me ranting, but it would have been more appropriate to give him Threaten Attack; it's thematic in that it's the same effect as his father's specialty, but more suited to his personality and complements his tome.

 

This I 100% agree with from a lore perspective. I still stand by the ploy being more useful though.

 

10 minutes ago, Baldrick said:

That's with DD skill+seal, right? It's not that impressive for the amount of resources you need, considering it only works on one phase against ranged physical units. You could get the same effect with a Serpent tome on a blue mage with decent base defence, or use a Raven tome to get a better effect on most bows/daggers.

I'd argue Julius doesn't play to his strengths, and doesn't meaningfully cover his weaknesses. Compared to Arvis/Saias, he's a significantly worse ployer. His res advantage would be overkill most of the time, and his def advantage won't make a difference most of the time.

Yeah, it's a lot of resources and it's certainly not enough to let him one-man CC tank like say Boey, but it's still enough to keep him alive, and then figure there's buffs on top of that. Figure 45 on EP against bows and daggers with def tactic. He's never going to be an amazing physical tank, but it's certainly enough to keep him alive and actually maybe even be decentish. On serpent tomes, there are 7 units that'd match or surpass his def, and of them, only Lyn (armor) and Oliver (lacking elsewhere) really compare to his magical bulk.

Ravens can handle colorless and one color quite well, but sacrifice usually efficacy against their own color and are sitting ducks to their disadvantage color. The latter isn't a major issue in player hands, but there's a reason that's a meme build at this point.

Re Arvis and Saias, they're literally the two best ployers in the game, so Julius being worse isn't really a huge indictment. I also did say it's very possible they'll remain better when all's said and done.

Julius is, when you really get down to it, meant to be an EP oriented mage. His speed is too low to ever really be viable as a PP mage, and his attack isn't astronomically high enough without a blade tome to really make up for that like Forblaze Lilina. So I guess comparing him to other EP mages, who is really noticeably better than him? Skimming the stats table, there aren't actually a ton, and no one jumps out at me aside from armors.

Just grabbing a few that jump out:

  • F!Morgan because she's easy and was a recently added 5* exclusive: They have virtually the same survivability. She has +3 speed in exchange for -5 res. Yeah, she had being a flier going for her, and she was probably 5* due more to that and her skills than her actual stats, but that he's actually comparable to a 5* exclusive unit that occupies the same niche from fairly recently, I feel, speaks well for him.
  • Lyon is probably more situationally useful thanks to bowbreaker and a raven tome, but as an overall unit, I'd be liable to pick Julius personally. Same for Sophia. 
  • Boey has significantly worse magical durability and somewhat worse offense in exchange for significantly better physical durability. Camilla is basically the same.
  • Julia and Dierdre have dragon slaying, but otherwise are basically identical minus Loptous's effect. I'll give them that that's big enough to be a significant step up. Same with Micaiah.

Honestly, from what I'm looking at, it just seems like EP oriented mages aren't really viable without either going whole-hog on one aspect or being armors. But that said, Julius still compares to the ones I did look at, even if the better ones do have an advantage. He makes a joke of magic and has enough physical bulk to not die instantly, though that speed is a real issue, and is where I personally would invest in if I were trying to reallocate stats. If you do go offensive with him, that's still 60 one hit bulk and 41 2 hit, but why are you attacking someone who can double you? Hence me saying his speed is what really needs patching, not defense.

 

57 minutes ago, Baldrick said:

I agree that as a GHB unit, he doesn't need to be significantly improved. But shuffling stats can turn an interesting but useless unit into an interesting and useful unit.

 

  Hide contents

Just compare Odin and

:Nino:

 

Touche. But jokes aside, that would fall into what I'd meant as significant overhaul. That's making a glass cannon from a pack of spaghetti. Also, interesting but useless seems a bit harsh.

In closing, I don't know that we disagree that much about Julius's quality. I think we're both of the opinion that he'll be decent, possibly good, but not amazing, and I think a decent chunk of this whole rambling, at least on my side, comes down to valuing different things and also I think where we're looking at playing to strengths. I feel like you're looking at it as how does he best make use of the special effect his tome gives him where as I've been looking at it as how good is he at what I feel like the devs intended for him, EP mage tank that can ploy decently had has passable physical bulk.

Link to comment
Share on other sites

5 hours ago, bottlegnomes said:

That would be beyond terrifying. He'd have effectively 40/49/27/34/44 against non-dragon-slaying enemies. For comparison C!Tharja, arguably the best red mage in the game, has 43/48/20/36/38 with Candelabra+ in effect. 0_0

 

No offense, but this is exactly what I mean when I say people are expecting too much from GHBs and even really any unit in general. I'm assuming you had something in mind like Troykv's suggestion I addressed above. In that case, what you're asking for is IS to give out 3 copies of a free version of arguably the best red mage, and just all around one of the best characters, in the game. Except he's even better because his speed, while low, isn't complete shit to the point where with buffs he could get out of being doubled by some slower characters—one goad means it takes 36 speed to double him. That's basically the equivalent of wanting them to drop Ishtar or Ayra to the 3-4 star pool.

Well here is the big double edged sword when it comes to GHB units.  I mean you think Finn would have been like that had he been a banner unit?  No way.  We can see especially with banner units after the Performing Arts one that they carefully design every one to be very desirable and usually quite good or fulfill some unique niche.  It is nice to get units for free and some are indeed good, however the trade off is they are rarely great.  They have no IVs to work with, limited merges too on top of that.  

Maybe the suggestions would make him too oppressive, yeah being that much better than W!Tharja would be bad.  However that he falls so easily to any physical threat cause of that super low defense stat is very disappointing.  Yes you can do the Double distant defense thing, but you probably want a ploy skill or QR in the seal spot.  With better defense besides close counter, maybe something like brazen def/res 3 which we all also got a copy of with Kana (even if you keep one like I will for sure) would be amazing.  

Link to comment
Share on other sites

4 hours ago, Xenomata said:

Not... exactly?

Red tome users are primarily either Fire based or Dark Mages.

Blue tomes are mostly Thunder or Light magic users.

Green tomes consists of Wind or general Anima magic wielders.

The closest the pattern has come to being broken is ToD!Henry (normally a Dark Mage), Julia and Deirdre (Light Magic users), maybe Olwen depending on how you look at Thunderhead. Odin broke it definitely, but he's so out there that I'm not sure if they were being dumb dumbs when designing Odin or if they were referencing something...

Colors are determined by the user's weapon, not the user's class. Raven is a green axe because axes are green, not a red axe because his class is Mercenary.

Link to comment
Share on other sites

8 minutes ago, Lewyn said:

Well here is the big double edged sword when it comes to GHB units.  I mean you think Finn would have been like that had he been a banner unit?  No way.  We can see especially with banner units after the Performing Arts one that they carefully design every one to be very desirable and usually quite good or fulfill some unique niche.  It is nice to get units for free and some are indeed good, however the trade off is they are rarely great.  They have no IVs to work with, limited merges too on top of that.  

Maybe the suggestions would make him too oppressive, yeah being that much better than W!Tharja would be bad.  However that he falls so easily to any physical threat cause of that super low defense stat is very disappointing.  Yes you can do the Double distant defense thing, but you probably want a ploy skill or QR in the seal spot.  With better defense besides close counter, maybe something like brazen def/res 3 which we all also got a copy of with Kana (even if you keep one like I will for sure) would be amazing.  

The bold is honestly their biggest issue. Finn would be arguably the best non-Eph lance cav if it weren't for that, Gerome would be straight up powercreep Cherche, Eliwood is actually very good already, Kana'd be arguably on par with Nowi, Arden is physical beast, and Joshua and Marisa are decent enough mixed phase swords in a ridiculously overcrowded pool. Would Finn have been designed that way if he was a banner character? Probably not, but he already is very appealing, and I'd say that the GHB and TT units have generally been on par with the drop character, which seems perfectly fair, and actually quite nice. They could go back to Navarres and Clarisses.

If you want to run double ploy, Julius can get either 25 or 28 physical defense. Both of which are respectable for a mage, even factoring in skills. 30/33 with his ploy active. Like I've said other places, the issue really seems to be more his speed and the fact that mages don't have enough BST to really be mixed bulk without being an armor or destroying another stat. I can see where @Baldrick is coming from on the 25/26 being good in that regard though, since Julius does almost have armor BST, just no broken skills. That would kill his ploy ability and make him all combat and no support, but I'm cool with agreeing to disagree there.

Also, I don't really follow the last part. Are you saying run brazen instead of CD?

Link to comment
Share on other sites

IS knew I wanted Ishtar, so they gave me Linde (+DEF -RES, ouch), Lene (neutral) and Ares (+DEF -RES, like his dad) in the same session. I try not to be too salty. After all, Linde is like one of the rarest units and pretty good too anyway. It's just the shame that she's +DEF -RES like almost every good mage I pull.

Link to comment
Share on other sites

I need to clean out my barracks. This is going to take a while, so I will probably pull on the Focus over the weekend.

I really want more Barracks space. Just give me 10,000 spaces already.

6 minutes ago, pullofthebush said:

Linde (+DEF -RES, ouch)

That nature is fine, it is not that different from neutral. Her Atk and Spd are intact and that is what matters.

Link to comment
Share on other sites

Got a +HP/-Atk Ares for my free pull. Welp, at least he's Brazen Atk/Def fodder.

Got a 4* Shigure (can't tell what his IVs are), a 3* Gwendolyn that isn't +Spd/-HP, and another 4* Cordelia in the same session.

Link to comment
Share on other sites

My free pull was Ares (+Res/-Def).  I don't even know where to begin with this one.  Brazen Atk/Def is good, but his bane doesn't make it as attractive.  Maybe I can attempt an Aether Blade build with a -breaker skill, since his sword drops its CD to 4, among other things.  QR is tempting, but I can't quite justify it.

Link to comment
Share on other sites

21 minutes ago, Roflolxp54 said:

Got a 4* Shigure (can't tell what his IVs are), a 3* Gwendolyn that isn't +Spd/-HP, and another 4* Cordelia in the same session.

I got two Shigures, one of which is obviously −Atk and thus wo qiang fodder, and an Atk/Res Cordelia among the others. No Ishtar, sadly.

Link to comment
Share on other sites

3 hours ago, bottlegnomes said:

I'd have to run calcs, but is it really that much different? I suppose there's distant counter, but he'd never really be much of a presence on PP with his speed. He won't double anything, so he'll have to OHKO to not be in danger, and even with 31 effective def, that's still only actually 50/32 necessary for a 2HKO. It's a step up, but still in the realm of not too tough to achieve. Then you have to factor in the loss of ploying, which I feel like I just find more useful than you do, which mitigates 5 of the damage.

My thought was that with his tome, he'd be good with Poison Strike x 2 to soften up things that can't be OHKO'd. Mages rarely fall into that category, so defense being comparable to resistance would be important.

Spoiler

I may be biased about how useful this is because the only time I reached T20 was when M!Morgan was a bonus unit and this was his role.

 

Quote

In closing, I don't know that we disagree that much about Julius's quality. I think we're both of the opinion that he'll be decent, possibly good, but not amazing, and I think a decent chunk of this whole rambling, at least on my side, comes down to valuing different things and also I think where we're looking at playing to strengths. I feel like you're looking at it as how does he best make use of the special effect his tome gives him where as I've been looking at it as how good is he at what I feel like the devs intended for him, EP mage tank that can ploy decently had has passable physical bulk.

That's pretty much spot on, we're valuing different things. E.G. I agree about him being comparable to F!Morgan, but I consider that a point against him because he costs 20k to get to that point. For me, whether a unit sees long-term use comes down to what specialty they have, and if their stats allow them to make the most of that specialty. And I feel Julius needs mixed or good physical bulk to make the most of his tome.

 

EDIT: Actually on topic, I freepulled Lene. This is the best.

 

Edited by Baldrick
Link to comment
Share on other sites

I pulled Reinhardt in the only blue stone. It's as if the game itself was mocking me.

Probably done with this banner. I want Dorcas. I can live without any of the new FE4 units. Especially since the tempest doesn't punish you for not having the new units anymore.

Link to comment
Share on other sites

10 hours ago, bottlegnomes said:

I'm not saying he's amazing. I just feel like people are overblowing his squishiness and/or expecting free units to be meta-defining instead of the has a niche to pretty solid we do get.

If you think about it, most free heroes aren't meta defining, even tempest trials, with the only exception being Black Knight. I think we should be happy we get decent free heroes, specially they're AT LEAST competent, unlike the very first GHBs  (Narcian and Ursula)

Link to comment
Share on other sites

17 minutes ago, Midnox said:

If you think about it, most free heroes aren't meta defining, even tempest trials, with the only exception being Black Knight. I think we should be happy we get decent free heroes, specially they're AT LEAST competent, unlike the very first GHBs  (Narcian and Ursula)

I thought Ursula used to be used a fair bit, once people could give her blarblade. She's still one of a not huge group of cavalry mages, although there are much better ones.

Narcian has a niche, and he's good for it. I use him all the time in AA as a hard-counter to lances.

I do think people expect too much from free units sometimes... but I also think people are too hard on the ones we have already, too.

Link to comment
Share on other sites

Narcian is a pretty underrated unit if you ask me. I've seen pretty impressive builds for him. But not enough for me to invest in him

Link to comment
Share on other sites

1 hour ago, Midnox said:

Narcian and Ursula

Narcian is fine as is, he is good for Arena Assault. Same with Ursula. Both need very little investment if you want to use them straight out of the box.

Link to comment
Share on other sites

6 hours ago, pullofthebush said:

IS knew I wanted Ishtar, so they gave me Linde (+DEF -RES, ouch), Lene (neutral) and Ares (+DEF -RES, like his dad) in the same session. I try not to be too salty. After all, Linde is like one of the rarest units and pretty good too anyway. It's just the shame that she's +DEF -RES like almost every good mage I pull.

-_- I wanted Ares and got -atk/+def Ishtar. Wanna trade?

 

4 hours ago, Baldrick said:

My thought was that with his tome, he'd be good with Poison Strike x 2 to soften up things that can't be OHKO'd. Mages rarely fall into that category, so defense being comparable to resistance would be important.

  Hide contents

I may be biased about how useful this is because the only time I reached T20 was when M!Morgan was a bonus unit and this was his role.

 

That's pretty much spot on, we're valuing different things. E.G. I agree about him being comparable to F!Morgan, but I consider that a point against him because he costs 20k to get to that point. For me, whether a unit sees long-term use comes down to what specialty they have, and if their stats allow them to make the most of that specialty. And I feel Julius needs mixed or good physical bulk to make the most of his tome.

 

EDIT: Actually on topic, I freepulled Lene. This is the best.

 

That's a fair point. 20,000 feathers is a heck of a lot. Also, I always forget about double savage blow. That is a pretty nice option. Anyway, agree to disagree, and I must say this was a pleasant discussion/debate/whatever it was. And really, even if he were garbage, I'd be hyped for him to be in, so I ain't going to complain either way.

 

2 hours ago, LiquidDefiance said:

Got Ishtar - too bad she's -Atk...

Gotta give my thanks to the recent Arena changes actually giving me a chance to use her still whenever she's a bonus, though.

Same, but it's not too terrible. You're still looking at 49 magic attack, 55 on odd turns, and 46 speed with her base kit. It's definitely not ideal, and might actually be her worst bane since Mjolnir patches up her speed, but she seems like she'll be good enough that it won't ruin her.

 

1 hour ago, Midnox said:

If you think about it, most free heroes aren't meta defining, even tempest trials, with the only exception being Black Knight. I think we should be happy we get decent free heroes, specially they're AT LEAST competent, unlike the very first GHBs  (Narcian and Ursula)

 

1 hour ago, Cute Chao said:

I thought Ursula used to be used a fair bit, once people could give her blarblade. She's still one of a not huge group of cavalry mages, although there are much better ones.

Narcian has a niche, and he's good for it. I use him all the time in AA as a hard-counter to lances.

I do think people expect too much from free units sometimes... but I also think people are too hard on the ones we have already, too.

Exactly these. Though I do agree on even them being decent. Narcien is a pre-built AA filler and Ursula is pretty close to +atk Olwen. Navarre might be the most useless of the lot if I'm thinking about it. He's a mediocre PP sword with no distinguishing traits in an incredibly crowded pool. They could be making all the GHBs and TT units that, or giving us none at all, but instead they're trying to make them at least interesting and somewhat reasonably viable, even if they aren't always consistently successful.

Anyway, back on topic, as I said, got a -atk/+def Ishtar out of the free story orbs because I'm broke as hell right now. Wanted Ares and Ishtar isn't her best self, but I ain't going to complain too much. Probably switch to just red now though with whatever orbs I can scrounge. I hope we get a TT soon so much.

Got a +HP/-atk Tailtiu as my free summon. Between her and Ishtar, I feel like the game was messing with me.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...