Saint Rubenio Posted April 30, 2021 Share Posted April 30, 2021 4 minutes ago, Shrimperor said: Why did i even take that useless guy lol Should've recruited Marlena so she could do her thing on these pesky doors Quote Link to comment Share on other sites More sharing options...
BrightBow Posted April 30, 2021 Share Posted April 30, 2021 1 minute ago, Armagon said: Savescumming in that Majora's Mask is under a timelimit and while you could keep trying again in the original, that would also end up taking time. Granted, the timelimit isn't a big deal but the more time left, the better, right? You get like 2+ hours of retries out of a cycle. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted April 30, 2021 Share Posted April 30, 2021 (edited) 19 minutes ago, Saint Rubenio said: The whole area before Armstrong feels so tacked on. Just... straight corridor through a hangar and boom, you're there. It's the like the devs knew nobody would want to waste too much time on generics before getting to the Meme Man himself. Btw, as for the DLC, there is one for Jetstream Sam and one for Blade Wolf. Jetstream Sam is more of the good stuff. However Blade Wolf's DLC is more focused on stealth and even platforming, if I recall. So that one is rather eh. Edited April 30, 2021 by BrightBow Quote Link to comment Share on other sites More sharing options...
Sooks Posted April 30, 2021 Share Posted April 30, 2021 8 minutes ago, Shrimperor said: Why did i even take that useless guy lol This is infinitely funnier when you read the enemy is a door. Quote Link to comment Share on other sites More sharing options...
Armagon Posted April 30, 2021 Share Posted April 30, 2021 A 2-liter bottle of Frescolita decided to erupt in my face today, how's your day going? Quote Link to comment Share on other sites More sharing options...
BrightBow Posted April 30, 2021 Share Posted April 30, 2021 To be fair, the Hammer has like 40 accuracy. It also only deals effective damage against "buildings". Quote Link to comment Share on other sites More sharing options...
Punished Dayni Posted April 30, 2021 Share Posted April 30, 2021 11 minutes ago, Shrimperor said: Why did i even take that useless guy lol That, that's worth a benching. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted April 30, 2021 Share Posted April 30, 2021 3 minutes ago, Sooks said: This is infinitely funnier when you read the enemy is a door. Even funnier when you see the door evade an attack :'D Quote Link to comment Share on other sites More sharing options...
BrightBow Posted April 30, 2021 Share Posted April 30, 2021 (edited) Sadly, there is no bench on the final map. Except for Athol, who I have to assume is spending this map on a literal bench. Dammit Zade. Although it's actually possible to move her, if you get some of Tasha's movement food from chapter 18. Though with 1 movement and the bridge being broken, she is still not getting anywhere anytime soon. Edited April 30, 2021 by BrightBow Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted April 30, 2021 Share Posted April 30, 2021 7 minutes ago, BrightBow said: Btw, as for the DLC, there is one for Jetstream Sam and one for Blade Wolf. Jetstream Sam is more of the good stuff. However Blade Wolf's DLC is more focused on stealth and even platforming, if I recall. So that one is rather eh. I know Sam ends with another Armstrong fight, so that already makes it amazing. Wolf doesn't have an Armstrong fight, so it's automatically awful. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted April 30, 2021 Share Posted April 30, 2021 >spent the whole game trying to not be a burden >get's literally benched in the finale Quote Link to comment Share on other sites More sharing options...
BrightBow Posted April 30, 2021 Share Posted April 30, 2021 (edited) 2 minutes ago, Saint Rubenio said: I know Sam ends with another Armstrong fight, so that already makes it amazing. Wolf doesn't have an Armstrong fight, so it's automatically awful. Yeah, but his final boss has an all new vocal them. The Hot Wind Blowing. Armstrong just reuses Collective Consciousness. Edited April 30, 2021 by BrightBow Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted April 30, 2021 Share Posted April 30, 2021 2 minutes ago, BrightBow said: Yeah, but his final boss has an all new vocal them. The Hot Wind Blowing. Okay, it's big awesome too. Then again, no big surprise. All of this game is big awesome. 2 minutes ago, BrightBow said: Armstrong just reuses Collective Consciousness. Booooo at least reuse the Anthem of the United States of America! Quote Link to comment Share on other sites More sharing options...
BrightBow Posted April 30, 2021 Share Posted April 30, 2021 (edited) 4 minutes ago, Saint Rubenio said: Booooo at least reuse the Anthem of the United States of America! Red Sun? ... Only love is with us now Something warm and pure Violence breeds within ourselves No need for a cure ... Edited April 30, 2021 by BrightBow Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted April 30, 2021 Share Posted April 30, 2021 4 minutes ago, BrightBow said: Red Sun? Ahahahahahah... Okay, good one. Good one. Quote Link to comment Share on other sites More sharing options...
Sooks Posted April 30, 2021 Share Posted April 30, 2021 The YouTube algorithm never fails to impress. How utterly random. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted April 30, 2021 Share Posted April 30, 2021 It just doesn't wanna end lol Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted April 30, 2021 Share Posted April 30, 2021 1 minute ago, Sooks said: The YouTube algorithm never fails to impress. How utterly random. This is the best kind of teacher. Just now, Shrimperor said: It just doesn't wanna end lol Warned ya, man. Warned ya. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted April 30, 2021 Share Posted April 30, 2021 Burden Protection squad 2 minutes ago, Saint Rubenio said: Warned ya, man. Warned ya. If only 60% of the time wasn't spent searching for levers and smashing doors, and 20% of the time fighting the unending reinforcements... And I am sorrounding the boss with some footies now (and already killed all those around him), but i didn't get the sword (still searching for it) and Zade has to go the long way around because horses respect carpets or something Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted April 30, 2021 Share Posted April 30, 2021 That actually sounds like a fun final map, in my opinion. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted April 30, 2021 Share Posted April 30, 2021 1 minute ago, Acacia Sgt said: That actually sounds like a fun final map, in my opinion. It's big, it's convoluted, it feels like an actual siege. I do find it to be pretty great, though they could've cut down on the amount of time spent just walking. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted April 30, 2021 Share Posted April 30, 2021 (edited) As it is, one of the most thrilling final maps in SRPGs I've played has been SRW A's. Since you have a limit of ten turns to beat the final boss, while having to fight your way across the enemy forces. And in some cases, you'd have to in order to use your strongest weapons against him. Not to mention, what a soundtrack! Edited April 30, 2021 by Acacia Sgt Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted April 30, 2021 Share Posted April 30, 2021 2 minutes ago, Saint Rubenio said: though they could've cut down on the amount of time spent just walking. yeah, like 75% of it. The first 20 turns were literally wait simulator. And im ean that literally. The others have quite a bit of just walking as well. Not a fan Quote Link to comment Share on other sites More sharing options...
Sooks Posted April 30, 2021 Share Posted April 30, 2021 3 minutes ago, Saint Rubenio said: It's big, it's convoluted, it feels like an actual siege. I do find it to be pretty great, though they could've cut down on the amount of time spent just walking. FE4 2.0? No really, that just sounds like every fe4 map. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted April 30, 2021 Share Posted April 30, 2021 1 minute ago, Sooks said: FE4 2.0? No really, that just sounds like every fe4 map. Well, not really. There's a lot more going on than just "kill these squads of people and seize." Quote Link to comment Share on other sites More sharing options...
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