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  2. "How much else" even though its minor edits to an already existing game lol What they have done so far isnt impressive.
  3. I've warmed up to Berseria, now it's enjoyable as normal.😀 Saw the younger Zavvy. It hasn't been ten hours yet, though I'm curious if the story is going to be divisible into roughly three arcs as Tales sometimes had in the past. Symphonia, Abyss, Vesperia, Xillia, all capable of being unofficially divided into three acts of varying lengths. If Berseria also does, then it feels like I could be approaching the first arc's endpoint, yet it seems early for that. They're adding new things? Other than the initial reveal trailer, I haven't actually been paying any real attention to this remake. I still have my old copy after all.😅 Maybe I'd buy the rerelease alongside the BK duology, GameCube nostalgia at its finest.
  4. Personally, I liked how we went from a Marth/Merric/Elice banner yesterday to today's banner which has an out of nowhere Rearmed Ophelia and Ascended Celica. Also, I can't get over how ridiculously terrible base Merric is in that Bound Hero Battle and in general. The dude has an Atk/Spd of just 43/35 on Infernal difficulty. Compare that to Citrinne from the last BHB, who had 64/30 Atk/Spd on Infernal.
  5. Today
  6. He read that email of the fan that had nightmares of Matagroth at night and decided it wasn't enough. He wants his fans to have nightmares of Matagroth during the day as well!
  7. Considering how much else they did here, i doubt it. It's taking all of the QoL and flair from Origami King and putting them into TTYD, like varying battle themes depending on where you're at. The 30 FPS is really just a but it's also not a game that really needs 60.
  8. Banned because I don't own an Atari Console.
  9. Oh hey, this lives! I'm gonna have to rephrase my statement of the remake generally improving earlygame maps, because this is a tossup and I view the following map changes less favorably. On the bright side I appreciate that the mountain dracos are used more proactively, although they could probably stand to have a more sensible trigger. Like, say, lowering the drawbridge rather than a random turn. Still better than dawdling around endlessly and getting pegged by Palla/Catria if you never visit the shop. On the other hand, I hate how the new AI and giving him an iron lance affects Matthis. In FE3 you could reliably move Linde towards the boss and pick-and-choose who he targets by not giving that person a 1-2 range weapon. Also matched his ineffectual personality for him to just throw javelins at people who can't fight back. Also, Marth being one tile short for the two south villages back-to-back. Because yeah, this map needed another microaggression. IMO it'd be better if you right-shifted the map, got rid of the west and placed a bridge to Julian's house along the east margin. The second batch of dracoknights now presents an additional challenge for getting Marth to him, while the mountain dracos have more buffer space with this map angle. Granted you'd have to find a new place for Bord and the Bridge Key if you truly want to cut the tedium, or at least don't place them in villages. I meant compared to the other FE3 absences and FE11 originals the game sprinkled in, many of which are more painful to recruit, less useful for that point or both. Also worth noting that Cord's personal bases are literally unchanged from Shadow Dragon, the stat changes being a result of Fighter bases getting retooled. Bord too aside from receiving +2 Skill to put him ahead of Cord so that he's actually the more skilled axe guy.
  10. Oh wow, Matagroth is even sillier now. He carries a large shield for an effective 26 defense. Wearing down shields is also not really a feasible strategy. They just have way too much durability. And it's not depleted if the attack wouldn't have dealt any damage anyway. Still, I got plenty of new tools too. So maybe this will actually turn out to be easier than before.
  11. @Jotari You have me curious, knowing of your seemingly endless enthusiasm for FE projects... may I ask what you need the map for? And all the links are from the wiki.org site, for clarification.
  12. I think a finer version of that point would simply be, "Not every scene/dialogue in a story needs to have deep meaning or purpose." While there's certainly an expectation from fiction to not "waste" the reader's time and to get them engaged as soon as possible, there's also not an obligation for every single scene to be meaningful or interesting on its own. Some scenes exist just to connect bits of plot, or raise suspense, or build anticipation, or set the mood, and that's perfectly fine.
  13. Really should have gotten this one out earlier, but playing through it was rather draining. Thankfully the game lets you save between this two parter of a map, because that was so draining that I have left it at that save point for like a week now. I will try to reach the checkpoint by the weekend, although I don't know when I will get my writeup for it up.
  14. Yeah there are some parts of the book that I could see people calling pornographic, but it's really not that bad. It's been a while, but if I remember right it's mostly related to the main character's mother, and possibly his girlfriend? I'm too lazy to look at sparknotes and remind myself of all the characters. There is definitely a lot of sexual brokenness in the book though, as that is one of the major things that the themes are exploring. I wasn't aware of its reputation though, and I thought it was fine for a highschool literature class. To be fair, if you're reading a book called Song of Solomon, you should expect that though. The Songs of Solomon in the Bible are quite explicit love poems. The Bible itself is probably less suited for young adult readers than Toni Morrison's book. Both books are portraying reality as it is, and not sugar coating what life is like. In the Bible it is either called Song of Songs or Song of Solomon. Depends on the translation. The name of Toni Morrison's book is directly referencing the book of the Bible intentionally. Yeah, you've got some good points here, and to be fair, the value of author intention in literature is still a highly debated topic. I think when you have something like an MMO, or Final Fantasy game, or things like that, you should definitely add a lot of things that just don't matter to the main character. If you're trying to tell a concise narrative with themes (aka making literature, no matter the medium), everything that happens should matter to the main character or align with the themes. For instance, the beginning of A Tale of Two Cities starts with a completely unrelated happening where a barrel of nice wine is spilled onto the streets and people are lapping it up from the ground. This is totally random, but it encapsulates all of the themes of the book into one descriptive image. It wasn't "random" per-say because the author was really careful to craft the scene exactly how he intended, but it does have nothing to do with the direct plot. To address people talking about how scenes or parts of media aren't necessary like you mentioned; If the author is to be trusted you should initially assume that any and every scene has a purpose. If the scene doesn't contribute anything to the plot it is probably contributing something to the themes. And if it doesn't contribute to either, it is probably just fanservice, or in some cases I guess the writer could just be filling up space. And in the end, fanservice is fine too. Lots of people don't want to consume literature all the time, and would rather just engage in interesting world building, or action, or whatever. The issue is most authors of things want to make literature of some sort, so we end up with a bunch of half-baked narratives that have poor storytelling and poor world building.
  15. Same name, different book. Incidentally, in my Bible, the book that you're referring to is titled, "Song of Songs".
  16. With those two, I kept losing frames on them for one reason or another. At least XCOM 2 was mainly confined towards it happening after I set 2 or 3 buildings on fire or there's an hoard of zombies after me. But it also crashed on me for an number of unrelated reasons With 3 Hopes, 99% of the time it runs good; except for the fact that spamming the magical finishers with some of the magical classes kind of slows down the game when there's at least two fiery tornadoes going on at once.
  17. No way. Games that demand much more run fine at 60.
  18. I'd see if it was visually busy as that XCOM port or me spamming the fire finisher in 3 Hopes. But I kind of doubt if the revamped lightning and stuff would actually kill the Switch like that.
  19. If this is the case, thats just sad. C'mon, this game is far past its time, getting it to run well shouldnt be that difficult.
  20. Isn't that the Bible book that's borderline pornography? Not trying to belittle the point, just find the bit funny.
  21. Paper Mario TTYD port runs at 30 FPS rather than 60 like the Gamecube version. Why?
  22. Would have been funny if they've mentioned any of the recent FE games.
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