Leafii Posted November 5, 2011 Share Posted November 5, 2011 (edited) EDIT: Nevermind~ Edited February 20, 2012 by Leafii Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted November 5, 2011 Share Posted November 5, 2011 Blazer approves the new palette but thinks that it will be a lot of work for whoever has to hack it in XP Nah, it isn't that bad once you get a system and a bit of free time. I can do them in about and hour or two, depends on how focused I am. Link to comment Share on other sites More sharing options...
Crimson Red Posted November 5, 2011 Share Posted November 5, 2011 I can do them in about and hour or two, depends on how focused I am. = lot of work IMO = me feel sorry for you Link to comment Share on other sites More sharing options...
Nayr Farros Posted November 5, 2011 Share Posted November 5, 2011 I don't really know what happened there, but if anyone else has any insights I'll investigate. Beyond that, I'd like to give you all my first update from ENv5. Say hello to the new boss of Tale 1; goodbye Werner, hello Warner (beautifully sprited by SquareRootOfPi)! You're a paragon of naming creativity.... lol What's next? Caleva and Karmenn? :p Nice sprite tho. Link to comment Share on other sites More sharing options...
Arch Posted November 5, 2011 Author Share Posted November 5, 2011 Nope, hahah. Kaleva is now Khitan, Karmann is now Kaherdin. Just thought I'd have a little fun with Werner -> Warner . Link to comment Share on other sites More sharing options...
Crimson Red Posted November 5, 2011 Share Posted November 5, 2011 Kaherdin, lol, what a weird ass name. If I were Karel I'd be really mad that I lost to him. I'd kill myself >_> Link to comment Share on other sites More sharing options...
Nayr Farros Posted November 5, 2011 Share Posted November 5, 2011 Nope, hahah. Kaleva is now Khitan, Karmann is now Kaherdin. Just thought I'd have a little fun with Werner -> Warner . Fair enough. Fun fact for those who don't know. Werner got his name from the character Wernher from the Fallout 3 DLC, The Pitt. This guy http://fallout.wikia.com/wiki/Wernher Link to comment Share on other sites More sharing options...
Arch Posted November 5, 2011 Author Share Posted November 5, 2011 Well, aren't you just a paragon of naming creativity? Link to comment Share on other sites More sharing options...
Nayr Farros Posted November 5, 2011 Share Posted November 5, 2011 Well, aren't you just a paragon of naming creativity? IIRC, when I was making him the character and his name kept popping into my head(I was in a Fallout 3 craze around then). So I just rolled with it. Link to comment Share on other sites More sharing options...
Anouleth Posted November 6, 2011 Share Posted November 6, 2011 I don't really like the look of that new T1 map. It looks way too big. I would think that Castle Pherae wouldn't be so... huge on the inside. Link to comment Share on other sites More sharing options...
HF Makalov Fanboy Kai Posted November 6, 2011 Share Posted November 6, 2011 to be honest...I agree with Anouleth. considering the objective isn't to defeat the boss but to defeat all enemies...it just seems far too time consuming. Link to comment Share on other sites More sharing options...
Feaw Posted November 6, 2011 Share Posted November 6, 2011 Well, seeing as Pherae is one of the largest houses in Lycia (along with Ostia (which is undoubtedly the largest) and Laus), this map size fits (and it isnt that big anyways (28x29 orso)). Plus, you mostly have cavalry and otherwise 6 move allies, so it would only take like 10-11 turns to get to the bottom, where the boss is. And if the boss moves, it's even less. And the map was larger at the beginning, and then Arch reduced it's size, and I fixed it up, so if Arch feels it's the right size, dealwithit.jpg So herp~ Link to comment Share on other sites More sharing options...
Acacia Sgt Posted November 6, 2011 Share Posted November 6, 2011 Well, seeing as Pherae is one of the largest houses in Lycia (along with Ostia (which is undoubtedly the largest) and Laus), this map size fits (and it isnt that big anyways (28x29 orso)). Plus, you mostly have cavalry and otherwise 6 move allies, so it would only take like 10-11 turns to get to the bottom, where the boss is. And if the boss moves, it's even less. And the map was larger at the beginning, and then Arch reduced it's size, and I fixed it up, so if Arch feels it's the right size, dealwithit.jpg So herp~ I wonder if the Achievement has to be changed slightly then. Link to comment Share on other sites More sharing options...
Anouleth Posted November 6, 2011 Share Posted November 6, 2011 (edited) Well, seeing as Pherae is one of the largest houses in Lycia (along with Ostia (which is undoubtedly the largest) and Laus), this map size fits (and it isnt that big anyways (28x29 orso)). Have you seen the inside of Castle Laus? Or for that matter, the inside of Castle Ostia? The rooms in those castles are much, much smaller than in this map, where you have huge corridors. In fact, it looks even bigger than the inside of Bern Castle or Aquilae. I liked the previous map a lot more, it felt like a much more appropriate size. Plus, you mostly have cavalry and otherwise 6 move allies, so it would only take like 10-11 turns to get to the bottom, where the boss is. And if the boss moves, it's even less. Actually, you only have two 8 move units and five 6 move units, plus a 5 move dancer. So really, you have mostly 6 move units rather than mostly cavalry. And the map was larger at the beginning, and then Arch reduced it's size, and I fixed it up, so if Arch feels it's the right size, dealwithit.jpg So herp~ Well, if you don't want to hear it, I will refrain in the future from mentioning the flaws in hacks and only give praise, since apparently, merely stating my opinion about what a map looks like is too presumptious of me. Edited November 6, 2011 by Anouleth Link to comment Share on other sites More sharing options...
Feaw Posted November 6, 2011 Share Posted November 6, 2011 Well you don't even know if Lowen even has 6 move as a GK, maybe he has 7 or even 8. Nor if Ninian still has 5 move (if it's the case, her having 6 move would be better imo). And even if Lowen has 6, and Ninian 5, it still won't take super long to get to the bottom. And we haven't seen the WHOLE castles. And FE7's chapter 31 (Denning), has a pretty large corridor. Also, FE6's chapter 8, which is partly the same map. And of course you can mention flaws (in your opnion), I'm just defending them. Really, Arch has the upper hand in this. Link to comment Share on other sites More sharing options...
zahlman Posted November 6, 2011 Share Posted November 6, 2011 Nor if Ninian still has 5 move (if it's the case, her having 6 move would be better imo). 7. Eliwood gave her the Boots as an anniversary present. Link to comment Share on other sites More sharing options...
Joerachi Posted November 6, 2011 Share Posted November 6, 2011 She only got 1 boot though. Link to comment Share on other sites More sharing options...
AstraLunaSol Posted November 7, 2011 Share Posted November 7, 2011 One boot? o xo Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted November 7, 2011 Share Posted November 7, 2011 I think Joerachi meant it in the sense that Ninian will get 6 movement and not 7. Link to comment Share on other sites More sharing options...
zahlman Posted November 7, 2011 Share Posted November 7, 2011 Nononono. She has 7 movement, but can only turn clockwise. Link to comment Share on other sites More sharing options...
Taku Posted November 7, 2011 Share Posted November 7, 2011 The question is where is the other boot? Link to comment Share on other sites More sharing options...
Blaze the Sage Posted November 7, 2011 Share Posted November 7, 2011 Fell into a trans-dimensional vortex. Funky Kong found it, then fired it out of his Boot-zooka at K.Rool at the end of DK64. Link to comment Share on other sites More sharing options...
Epic Fail Posted November 8, 2011 Share Posted November 8, 2011 Getting away from time-warping boots, if you escape the ruins in Pent's Tale with Hawkeye (haven't tested with other characters yet), the conversation from the start of Birds of Feather between Hector, Oswin, Serra and Matthew plays. Also, Douglas has no death quote in Pent's Gaiden. Link to comment Share on other sites More sharing options...
deranger Posted November 9, 2011 Share Posted November 9, 2011 Does anyone have a save of version 4 with tale 8 unlocked, I can't get there because of a glitch when I fight gigias. I'd be thanksful if someone could post or pm it. Link to comment Share on other sites More sharing options...
Seven Deadly Sins Posted November 12, 2011 Share Posted November 12, 2011 Going to echo Mekkah's issue where when you beat Zealot's Tale, it takes you to a Chapter 10 with a fucked up tileset and no playable units. Link to comment Share on other sites More sharing options...
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