Jump to content

Fire Emblem Heroes General Discussion and Links


eclipse

Recommended Posts

15 minutes ago, MrSmokestack said:

You’re the best.

I wonder if that guy likes using Ephraim for the disgusting memes

Give Sieglinde Flashing Blade and Hone Spd 3

Either that or the bromance with Chrom.

Flashing Blade+Atk/Spd Bond 3 ftw! Wait! This sounds too OP, better give this to a seasonal Eirika with extra BST.

Edited by Alexmender
Link to comment
Share on other sites

  • Replies 77.2k
  • Created
  • Last Reply

Top Posters In This Topic

  • Vaximillian

    4980

  • Anacybele

    3374

  • Ice Dragon

    3140

  • Othin

    2733

32 minutes ago, Arcanite said:

Im fricking scared

 

Also

uT5T6LD.png

THE AETHER NINO MASTER RACE IS HERE

RUN AND COWER IN FEAR, PEONS!

I can’t help but chuckle at myself when I see this Nino has only 1 more Spd than my own Nino with nothing but Fury 3 and +Spd. And your Spd seal isn’t even upgraded. How sad.

My Nino will soon be better than yours

fite me

26 minutes ago, Vaximillian said:

Only in Genealogy, though.

FE4 is the OG FE if you know what I mean

20 minutes ago, Alexmender said:

Flashing Blade+Atk/Spd Bond 3 ftw! Wait! This sounds too OP, better give this to a seasonal Eirika with extra BST.

Swordmaster Eirika who is already in the game btw

Edited by MrSmokestack
Link to comment
Share on other sites

51 minutes ago, DLNarshen said:

I'm kind of surprised Brynhildr didn't get an upgrade alongside the Fujin.  Making its effect a ploy similar to Loki's staff would have been cool, with maybe an additional effect like preventing armors from countering or something.  I guess Leo being on a horse makes him good enough for now.

Oh yeah, and Cymbeline as well. Going off of Brynhildr's effect in Fates, would being like Divine Tyrfing where it halves the first magical attack damage work? Or they could just make it a red tome version of Gravity+.

I think the developers are gradually letting legendary weapons be upgradeable, especially ones belonging to units who can be summoned at 4* or lower. Making almost all of them upgradeable would be cool, but then that would be it. We wouldn't be wondering what possible effects Binding Blade or Eckesachs could gain in the future.

Link to comment
Share on other sites

Well, first thing I did this morning was play the game because I was looking forward to this update. Got Fjorm pretty quickly, and I think I had a decent run in the banner. One thing I didn't like is Surt, he's just a generic doomsday villain being evil because....... just because he can :dry: . Laventain didn't get some spotlight right now, but that's ok, because that means there's more to her that will be revealed later

Link to comment
Share on other sites

>Complains about how many Red units he has compared to Blue and Green.

>Proceeds to build Joshua, a Red Sword, and both promote and build Sophia, a Red Raventome, in the same day.

>Despite thinking Fjorm has the potential to be awesome, proceeds to not even bother with the Fjorm-related quests or even let Fjorm learn any of her own skills, let alone skill inheritance.

>Cries internally at this hypocrisy.

...so anyways, what will be the next generation of "Squad Ace" seals? Every single stat is now covered, so what then?

Edited by Xenomata
Link to comment
Share on other sites

Yeah, Surtr's pretty boring. His weapon's stupid too (20 damage for anyone within 2 spaces sounds great, but I can just have people attack him from a distance and then pull them out of his range, so it really isn't... only thing keeping me from killing him is his Sacred Seal of invincibility, really). At least he's an Armor, so his mobility sucks. I don't think I've ever had anyone die to him on his one appearance, simply because he never actually reached anyone... except that one time when I deliberately left Reinhardt in his range on the last turn just to see if he had a unique attack animation like Fjorm and Laevatein (I think) do (I don't think he does, or at least he doesn't when he gets Ignis off).

Hopefully Laevatein gets more focus in a future chapter... and maybe becomes playable (if only because her weapon has the effect of a -Blade tome, but on a, well, blade, and that just makes sense to me... and I wanna play with it).

Wasn't expecting Loki to end up a staff-user. Still, she does have some cool effects on her staff. Kinda expected her to get Dazzling Staff built-in instead of Wrathful tho.

Also, I went into the Sacred Seal Forge, and Distant DEF is there now. It wasn't before, and that disappointed me since I missed the Tempest Trial it was given out on, but I can give it to someone without pulling a Celica/Rhajat now. Which I like.
Although I feel like I should ask, why wasn't it there before?

Alsoalso, seconding hoping for Brynhildr to get Divine Tyrfing's tome-users'-first-attack-halved effect while retaining the Gravity effect.
Personally, I'm kinda hoping that when the Falchion's upgrade comes, it swaps out Renewal to get Divine Tyrfing's first-attack-damage-halved effect, but for swords/lances/axes instead of tomes, since IIRC it could completely negate non-dragon melee attacks in the first Fire Emblem (but being completely immune to non-dragon melee attackers would probably be OP, so it would only halve damage here). It'd be a neat little unique thing in Heroes, unless some other weapon gets it first.

@Xenomata I know the feeling... though you should use Fjorm, she really does have potential. Probably does her best next to someone with Spur SPD & Spur RES (so she can get ATK/DEF +5 & SPD/RES +4 and tank better while also being able to counter anyone not named Brave Lyn, possibly with extra Ice Mirror damage), if you have anyone with one of those skills (just give the other via Sacred Seal, unless you have 2 units that can be next to Fjorm all the time). Maybe she'd work well with an Owl tome user, since they could reasonably be joined at the hip for boosts at all or most times (perhaps give Fjorm Spur ATK so she can give +6 ATK & +2 everything else, or Spur SPD if the Owl tomer is Boey?)? And/or Innes, since he has the Owl effect on Nidhogg?

Edited by ILikeKirbys
Link to comment
Share on other sites

It's kind of silly, but it's hard for me to see Atk and Def Tactic as anything but a buff to Reinhardt.

Now, this might seem odd, given that it gives Infantry a way to finally match Type Buffs from everyone else, but the problem is that CC Vantage Rein just went from:

A/A/A/A/C to A/A/A/A/B+ because now you can run only 1 other cavalry to support him, whereas before he had to have two for maximum effect, thus fixing his only real weakness---the burden of a team being forced to run 3 horses.

 

In a typical arena team, for example, now all you have to do is find 3 Tactics for the Askr Trio, one more for your dancer, and you have CC Reinhardt doing CC Reinhardt things to people.

Fortunately everyone got 5 more hp---assuming they didn't go for more damage on a melee weapon, which has problems hitting things due to low mobility in the first place---so Rein himself is no longer as bonkers in terms of matchups.*

*I'm ignoring how ranged people get less stats from weapon forging because they don't really ever get the bulk to survive a fully powered Reinhardt.

Link to comment
Share on other sites

40 minutes ago, ILikeKirbys said:

except that one time when I deliberately left Reinhardt in his range on the last turn just to see if he had a unique attack animation like Fjorm and Laevatein (I think) do (I don't think he does, or at least he doesn't when he gets Ignis off).

For Fjorm, her flip only happens when she kills something.  Since I haven't seen a unique animation for Laevatein and have seen Surtr flame uppercut Performing Azura to oblivion, I'm going to hazard a guess that all of the unique animations for these units generally happen when they actually kill something (and possibly only for non-skill procs).

Except for Loki, who always casts like a mage despite having a staff.

Edited by YotsuMaboroshi
Link to comment
Share on other sites

1 hour ago, Xenomata said:

>Complains about how many Red units he has compared to Blue and Green.

>Proceeds to build Joshua, a Red Sword, and both promote and build Sophia, a Red Raventome, in the same day.

>Despite thinking Fjorm has the potential to be awesome, proceeds to not even bother with the Fjorm-related quests or even let Fjorm learn any of her own skills, let alone skill inheritance.

>Cries internally at this hypocrisy.

...so anyways, what will be the next generation of "Squad Ace" seals? Every single stat is now covered, so what then?

Maybe the double stat skills?

Link to comment
Share on other sites

2 minutes ago, mcsilas said:

Maybe the double stat skills?

That'd... be very underwhelming.

 

1 hour ago, ILikeKirbys said:

 

@Xenomata I know the feeling... though you should use Fjorm, she really does have potential. Probably does her best next to someone with Spur SPD & Spur RES (so she can get ATK/DEF +5 & SPD/RES +4 and tank better while also being able to counter anyone not named Brave Lyn, possibly with extra Ice Mirror damage), if you have anyone with one of those skills (just give the other via Sacred Seal, unless you have 2 units that can be next to Fjorm all the time). Maybe she'd work well with an Owl tome user, since they could reasonably be joined at the hip for boosts at all or most times (perhaps give Fjorm Spur ATK so she can give +6 ATK & +2 everything else, or Spur SPD if the Owl tomer is Boey?)? And/or Innes, since he has the Owl effect on Nidhogg?

My two Owltome users absolutely suck, and my Innes is far from being fully built, but I can see the merit behind it.

Only real concern otherwise is that I'd feel like I'd be wasting a perfectly good Drive skill when the unit she is supporting is always standing next to her anyways, but otherwise I'll have to think about that...

Link to comment
Share on other sites

1 hour ago, DehNutCase said:

It's kind of silly, but it's hard for me to see Atk and Def Tactic as anything but a buff to Reinhardt.

Now, this might seem odd, given that it gives Infantry a way to finally match Type Buffs from everyone else, but the problem is that CC Vantage Rein just went from:

A/A/A/A/C to A/A/A/A/B+ because now you can run only 1 other cavalry to support him, whereas before he had to have two for maximum effect, thus fixing his only real weakness---the burden of a team being forced to run 3 horses.

 

In a typical arena team, for example, now all you have to do is find 3 Tactics for the Askr Trio, one more for your dancer, and you have CC Reinhardt doing CC Reinhardt things to people.

Fortunately everyone got 5 more hp---assuming they didn't go for more damage on a melee weapon, which has problems hitting things due to low mobility in the first place---so Rein himself is no longer as bonkers in terms of matchups.*

*I'm ignoring how ranged people get less stats from weapon forging because they don't really ever get the bulk to survive a fully powered Reinhardt.

i dont see the issue. In a Defense Team, plucking away single or only double horse units mixed with infantery/armored units is alot easier then plucking them away if 4 horsies are running. For offense it doesnt matter, because the AI is horrible and therefor it doesnt matter if you run 4 horsies or 2 horsies and 2 infanterys, you are in control

Link to comment
Share on other sites

I'd gotten pretty excited thinking about how amazing the buffs to the Daggers that aren't Poison+ and how much better all of the other Dagger units are about to become with the huge MT boost. Maybe even shooting up in tiers.

...Then I remember that Kagero still eclipses every single Dagger user (That isn't PA!Olivia or ToD!Sakura) in the game still.

Rogue and Smoke Dagger+ shot up to 12 MT, a +ATK Kagero with either of those is hitting 50 ATK.... before buffs, spurs or even an A skill.  And hitting 51-52 ATK if she runs a Silver Dagger+. Death Blow 3 and a hone here and there and she's at 60 ATK.

...tl:dr: Kagero is still the best dagger user. Doesn't matter, still raising a Matthew.

Edited by Zeo
Link to comment
Share on other sites

41 minutes ago, Zeo said:

I'd gotten pretty excited thinking about how amazing the buffs to the Daggers that aren't Poison+ and how much better all of the other Dagger units are about to become with the huge MT boost. Maybe even shooting up in tiers.

...Then I remember that Kagero still eclipses every single Dagger user (That isn't PA!Olivia or ToD!Sakura) in the game still.

Rogue and Smoke Dagger+ shot up to 12 MT, a +ATK Kagero with either of those is hitting 50 ATK.... before buffs, spurs or even an A skill.  And hitting 51-52 ATK if she runs a Silver Dagger+. Death Blow 3 and a hone here and there and she's at 60 ATK.

...tl:dr: Kagero is still the best dagger user. Doesn't matter, still raising a Matthew.

That feel when both of your first Kageros are -Atk :(

Yeah I guess the actual problem is the dagger users themselves and their stats. At least Fanlivia and Nyakura/Felicia have very specialised roles that they could do. Summer Frederick seems a bit too balanced. Matthew needs to use his high speed/defense to his advantage.

@mampfoid Wow, that's impressive. Who else would be good Guard Bow users? Innes/Niles? Counter killer Gordin? (although he still dies to mages anyway)

Link to comment
Share on other sites

2 minutes ago, mcsilas said:

[...]

@mampfoid Wow, that's impressive. Who else would be good Guard Bow users? Innes/Niles? Counter killer Gordin? (although he still dies to mages anyway)

This one didn't even have the final upgrade which would grant additional 2 HP and one of +1 Mt, +2 SPD, +3 RES or +3 DEF. Also Leon or Jakob would be good candidates I think. 

Link to comment
Share on other sites

6 hours ago, DehNutCase said:

It's kind of silly, but it's hard for me to see Atk and Def Tactic as anything but a buff to Reinhardt.

It is silly, because Reinhardt can’t be buffed with a Tactic skill, if I’m reading the description correctly.

Reinhardt can buff his allies with Atk/Def Tactic, but not the other way around.

Link to comment
Share on other sites

8 hours ago, MrSmokestack said:

I can’t help but chuckle at myself when I see this Nino has only 1 more Spd than my own Nino with nothing but Fury 3 and +Spd. And your Spd seal isn’t even upgraded. How sad.

You could be happy for me for once, but NO

screw you too >:(

Your attack won't be anywhere near as high as mine! Try one shotting a Ryoma in the arena with your Nino! 

Link to comment
Share on other sites

8 minutes ago, Arcanite said:

I refuse to believe this

Face reality, Arcanite.

At +10 your Nino caps out at 58 Atk / 48 Spd (46 with Lv. 3 seal) with all the boosts you have there, which is neat. At +10 mine hits 55 Atk / 46 Spd but I can Spd seal for 49 or Atk seal for 58 ;)

Summoner Support for dat 51 Spd

Edited by MrSmokestack
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...