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SatsumaFSoysoy

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Posts posted by SatsumaFSoysoy

  1. On 3/2/2022 at 11:01 AM, BoaFerox said:

    @SatsumaFSoysoy Disrespecting the cav killer by using all cavs, I can respect it. Very nice units, Cecilia is so useful despite her age. Good example of a Refine granting exactly the things needed to carve a niche.

    Cecilia is still handy at times for me.

    Huh, Slaying Lance Tsubasa. Whatever works works, I guess.

    On 3/3/2022 at 6:49 AM, Sasori said:

    @SatsumaFSoysoy Cool. A all new team I believe. Cecilia is always a welcome sight and with all those flyers/blue units/colourless units she had a field day. Eirika and Laeghjarn where just super powerhouses in general.

    I've used Laegjarn in a clear before, but otherwise I don't think I've used the others, yeah. At least in recorded ones.

  2. @Xenomata Wolf Berg certainly destroys Caeda's gimmick. First built Nina I've ever seen btw.

    @Yggi I've seen mixed ratings on Jamke in terms of PvP modes, but he sure destroys in Abyssals.

    @Sasori Ah, Hugh. Still waiting for that Nosferatu tome back I see. Nice one-shot on Caeda with help from Chad's chip damage.

    @Diovani Bressan Petrine hitting Res definitely came in clutch for this. Most normal Galeforcers would have trouble taking that blue armor out.

    @Some Jerk I was wondering if I was going to see Eldigan tanking Caeda or Azura just blasting her out of the sky, but nope, just a quad from Silvia, which is even more impressive honestly.

    @Landmaster If you had Far Trace on Elise this might've been even easier since you could take advantage of Gravity more. Caeda loses to Razzle Dazzle, as expected.

     

    Since she kills cavs, might as well go all cav.

     

  3. On 2/21/2022 at 11:41 AM, Landmaster said:

    @SatsumaFSoysoy - Those two new Resplendent ladies did great on this map and Mareeta is still such a strong unit~ But Dancer Lachesis was clearly the carry because best girl~

    Her Def Cantrip was actually important at at least one point, so she kinda did carry.

    Leif vs Lif, huh? He didn't actually get to touch Lif, but just had to leave it to the great one from the past.

  4. On 1/30/2022 at 3:17 AM, Sasori said:

    @SatsumaFSoysoy Hey that isn't the usual Celica. Cool to see how Crazyca and the SFreya both took one side to tank while Bluecina took care of whoever was left stanidng. That archer looked like quite the jerk though.

    He was a bit annoying, but harmless.

    You got rid of him quick though, thanks to Seteth. He proved to be very important. Soon Lugh will join his brother in having a refine.

     

    On 2/2/2022 at 3:44 PM, NSSKG151 said:

    No clear from me. I don't even have room to record videos on my phone anymore and will probably delete the Heroes app from my phone soon. I was starting to get tired of Heroes anyways (would rather see a new console FE game come out) and I am kind of hooked on Halo Infinite and Legends Arceus at the moment.

    RIP. We'll let you know if a new Anna comes out.

  5. @MagicCanonBalls Oh, nice Arthur. Don't see a lot of him around.

    @Jugdral Lover/iggy/Safer Wow, nice editing with the music. Kinda funny how the enemy created a pileup themselves. I think Jamke's refine should be soon.

    @Some Jerk It's really quite impressive you managed without any form of healing, since normally you at least have Leanne's passive healing. I could tell those Save armors were a big problem for you, spawning right then and there lol.

    @Alexmender Your Eirika's hair looks a bit white. Is she getting enough sleep?

    @Landmaster Pegasus Carrot sure is handy for these random Save armors that just pop up out of nowhere. Good job dealing with the archer, for one. Timed everything perfectly for that moment.

    @BoaFerox Didn't really think about it before, but fairy Tana's JP voice is kinda different compared to her base version. Wonder if the VA forgot the voice or decided to change. I forgot what Shamshir does and was confused about Marisa's special count for a second.

     

    @Diovani Bressan @Sasori

    Celica is mad because this isn't her religion.

     

  6. @Landmaster I wish I had all Micaiahs. I don't have summer and legendary, and the two of them sure showed up to work in your clear. I wonder if LMicaiah would've been able to double and kill Celica using her built-in Desp.

    @NSSKG151 Huh, +10 Black Knight. Don't see a lot of those anymore. I've been thinking about giving Special Fighter to my Zelgius for a while now, but not sure if I want to since I give up DC fodder at the same time. Anyway, nothing a quick Black Luna couldn't solve when it comes to Celica.

     

    Funny to see everyone so far agreeing that Altina and WAltina are to be shelved for these vids.

     

  7. On 12/25/2021 at 6:49 AM, Sasori said:

    @SatsumaFSoysoy: Oh Xenoblade music. Nice. Having Belica just carve through Byleth is certainly one way to deal with her...and the rest of the map fell just as easily to her. Nice to see the dancer getting the kill too.

    I quite like NYPlumeria. Her combat utility is limited but she is good at her job, which is good enough for a dancer.

    Gatekeeper would make a good babysitter. Fine counterplay with him blocking off the teleporting, then slapped her with the Bignis.

    On 12/26/2021 at 5:16 AM, Landmaster said:

    @SatsumaFSoysoy - Good work, B!Celica is still a menace and so are her busted teammates with their broken weapons and warping shenanigans. It was nice to see NY! Plumeria get a kill in there.

    If the boss can warp, I can do it better.

    The Elises still got to shine, what with Elise's Gravity keeping the map in check, and Summer Elise destroying Byleth with Glimmer.

     

    @Some Jerk Wow, nice Mirabilis build. She can definitely tank and harm some reds coming her way. I guess it's fine to mix up who you use.

    19 hours ago, Diovani Bressan said:

    @SatsumaFSoysoy I see... as well. And I listen as well, because that was a pretty good pick for music. About the clear, Tana allowing Celica to reach her foes was pretty nice, then Celica took more than half of them alone was very nice. She is a very fun unit to use, for sure.

    Xenoblade music is quite versatile.

    I've been using STana a lot in summoner duels. Quite fun.

  8. @Some Jerk Oh, nice Larum build, didn't even know you had one. A lot of people doubted the usefulness of Frenzy when it came out, but that was the perfect example of how it's beneficial for this kind of build.

    It's ok, no one needs Pelleas.

    @Sasori Oh, no kids this time around huh. Close Foil Asbel reminds me of how I used him to tank and OHKO wyverns in Thracia, which honestly wasn't a very good idea but was my only option. FLeif is definitely some cheese.

    @Alexmender Cool units. I wish I had a ninja Corrin, but I'm still in saving mode for LAzura remix. Do you have savings for LEirika remix?

    @BoaFerox Yeah, this map has a lot of cheese in it. I was wondering if you were going to use Summer Tana's refine teleporting, but no chance for that this time.

    @Diovani Bressan Marth plop, huh. Was amusing to see the Spur Attacks needed.

    @Landmaster It's ok, Ninja Elise supervised and authorized those kills. I bet she taught Corrin magic too. Several clutch Miracles there, nice.

    I originally thought about bringing out Belica for this since there's two green bosses, but I've been wanting to use other things in Abyssals because I feel like she walks on most Abyssals too hard lol. Wanted to use ALaeg too, so I thought might as well make it Heroes themed. Dropped AFjorm for OG Fjorm because it was too easy otherwise.

     

  9. On 11/20/2021 at 10:39 AM, Landmaster said:

    @SatsumaFSoysoy - Nice work with Tiki and Marth's new refines. Marth was getting some wild in combat numbers. P!Katarina's pretty strong, even if a pretty uncommon unit. She showed her strength here.

    Poor Katarina is in a category that keeps getting newer and better units.

    Nice Kris and Marth team. BMarth's weapon is still a bit confusing to me sometimes I want to merge FKris someday, though.

    On 11/20/2021 at 12:53 PM, Alexmender said:

    @SatsumaFSoysoy Those remixes certainly made L!Marth a force to be reckoned with. L!Tiki also seems a lot better than she used to be, even without her weapon refine. Nice music, btw. 

    I like the music you chose as well.

    Norne sure is strong. I recently +10ed mine with Spendthrift Close Foil NFU, but I haven't been using her a lot yet. Still figuring out what I want to do.

    On 11/20/2021 at 12:53 PM, NSSKG151 said:

    @SatsumaFSoysoy Where's the palette swap option to make Nagi's hair red? I actually thought about a full red headed female team but I needed something to deal with all the ranged units. Plus I just like using Nagi since her weapon still works pretty well. Nice clear by the way. Marth and Tiki both look much stronger with their refined skills.

    Maybe one day we'll get an Anna for every series.

    @Diovani Bressan Wow, Abel and Cain. Good job with those dudes because I'd never build them lol.

  10. On 10/30/2021 at 5:54 AM, Diovani Bressan said:

    @SatsumaFSoysoy Very interesting how you used Kagero (Yay, resplendent!) and Veronica to deal with all melee foes, leaving the ranged ones for enemy phase, so Fjorm could tank them with her powered Ice Mirror. Well done!

    I actually had to merge my Veronicas to get her to kill stuff on this map. Left her at +1 for a long time.

    Huh, I didn't expect that ending. I thought you were going to kill the blue mage cav with Marth, and then get the sword cav with Lucina.

    On 10/30/2021 at 7:08 AM, LoneStar said:

    @SatsumaFSoysoy She doubles because of Dragon's Ire. You have NFU on Kagero that's why you didn't notice.

    Oh right, I competely forgot. I also thought BAlm had NFU in his weapon, but it's only the offensive half of NFU. Interesting.

    On 10/30/2021 at 8:44 AM, Landmaster said:

    @SatsumaFSoysoy - Kagero in her Resplendent glory and Fjorm to cheese all the ranged units. Looked like a fun one for sure, especially seeing Kagero almost one-shot Fae if not for her Special.

    Kagero uses every stat, so the Resp is very welcome.

    Poor Fae got Pulse Smoked. Did you struggle because of the Guard Sword cav?

    How do you feel about the new duo?

    On 10/30/2021 at 10:04 PM, Sasori said:

    @SatsumaFSoysoy : Is that a dungeon keeper thumbnail? Anyway wow ladybug Kagero hits HARD. Able to oneshot a bulky legendary hero without the miracle proc. But still she could tear through it before the revive took place. Fjorm also really destroyed this map.

    It's the Angry Chicken from Hearthstone. I don't play Hearthstone, it just looked funny.

    RIP Chad's candy. Pulse Smoke saves the day here. Looked scary for a bit when Fae started moving down with a bunch of friends.

    On 11/2/2021 at 3:20 PM, NSSKG151 said:

    @SatsumaFSoysoy Kagero must be enjoying those extra stats and new Fjorm looks likes she just jumps into everything and wrecks them. Great clear!

    She sure is. I might use her more now.

    Anna needs a break sometimes.

  11. 4 hours ago, Jotari said:

    No, Reinhardt would be better than Olwen. He'd have more magic and more bulk. The only thing Olwen would have over him is a bit more speed, but considering he's hitting so hard with a brave weapon, and he has Adept and Charge, that slightly lower speed wouldn't actually impair his ability to kill things. A playable Reinhardt would be a pretty great unit, maybe surpassed only by Sety in terms of combat. Though anyone with a staff (including Sety) is going to have more utility. Something no one here has mentioned is that he has 5movement stars, that's a 25% chance of performing a second action and killing someone else. Galzus and Perne are the only other combat units that have that going for them. Reinhardt would basically be a second Galzus, only with a better 1-2 range brave weapon in exchange for 1 less movement point.

    Isn't it fairly easy to cap Olwen's Mag with scrolls? I don't quite remember if mine did. His 15 Con is pretty good though.

    I guess if you're Warp skipping a lot of maps, then yeah, Rein is just better.

  12. @Alexmender Nice one turn. Looks like you figured out BMarianne after all.

    @Some Jerk Quite an interesting battle of attrition at the end. Very well done on the right side.

    @BoaFerox Wow, Laeva just 2 shot her, even without Glimmer. Honestly expected LFae to have 99 HP in this LHB lol.

    @LoneStar Ah yes, Brave Alm the nuke. Honestly was a bit surprised he got doubled back by LFae.

    @Diovani Bressan @Sasori @NSSKG151 @Landmaster

    Already decided that I was going to use Kagero in this one, of course. Threw in AFjorm to see what would happen, only to find out she shits on 80% of the enemies.

     

  13. @Some Jerk Ah yes, the broken dead people. Hel doesn't care that much about eating the chip damage I suppose, though she didn't get to do much without the opportunity to Mystic Boost for most of the fight. Definitely an atypical strategy for you, given how you usually rushdown with Silvia.

    @Diovani Bressan Hm, I guess Laevatein's refine is useful for this kind of scenario, when you can't really afford to bring buffs for her externally or something like that.

    @NSSKG151 It's ok, we can pretend it's New Year's Gunnthra. +31 Atk on Anna is quite wild. Not surprising that she was the star.

    @Landmaster Goats and little girl. Good play with Harsh Command to get rid of Thrasir quickly. I tried to fit in a goat on my team, but it didn't quite work out.

     

    A mix of new toys and old units with new toys here.

     

  14. On 10/8/2021 at 12:36 AM, BoaFerox said:

    @SatsumaFSoysoy Nice Arden, very strong and tough. I've been wanting to build him like this myself lately, I just have such a hard time choosing where to invest grails. Nice clear!

    On the other hand, I don't have many important ideas for Grails.

    Nice Tanas being taught by a teacher. Funny how YTana and OG Tana both talked about Innes treating them like a kid.

     

  15. 41 minutes ago, lenticular said:

    Can't say I've found them important or even particularly useful, even in Maddening early game. I'd usually prefer to do chip damage instead of Rallying. Both can potentially lead to an easy kill for the second unit, but doing chip damage gives experience as well. Yeah there are edge cases like the first Death Knight encounter, but even on Maddening, it's easy to just ignore him and go around him. It's an alternative way to approach the level, for sure, but I don't think it's a better one or an easier one.

    I'm also not really a fan of stacking multiple Rallies on a single unit, partly because of how much it compromises their combat performance but also because hardly anyone has multiple worthwhile Rallies that they gain at a reasonable Authority level. I think that Annette with Rally Strength and Speed is the only character who does. I just can't get excited about the likes of Rally Dex, Rally Res and Rally Luck, nor about any Rallies that are only available at S Authority.

    Probably just because you just didn't Enemy Phase as much. It's definitely not an "edge case" thing, if you're doing so.

    It's certainly faster to clear the Death Knight out, I'm pretty sure. Just a bit riskier.

    Rally Luck is mostly useless, but thinking Rally Def/Res is useless is... huh? Even if you don't like playing Enemy Phase, it just seems like common sense that they would be good, considering it's 4 less damage taken per combat, and you're likely to fight multiple enemies in one EP. Rally Dex isn't super duper important, but it does make hit rates better, which can be shaky vs some enemy types such as Pegasus Knights.

    Making a unit a Rallybot doesn't really compromise their utility that much, imo. For a unit like Ignatz, who has mediocre combat in general and really no EP to speak of, he will have absolutely nothing to do if his debuffing shots aren't needed on that PP, so may as well give him something to do.

  16. Rallies are super important in Maddening early game. They're still good later on, especially as you can slap more Rallies onto someone to make them a Rallybot. But early game it really helps you close the gap between you and the super buffed enemies. In my Maddening run of GD (which I still haven't finished actually), the first time I encountered the Death Knight I decided to bait him out to me since he moves from his tile, and my Byleth only managed to not get doubled because of Ignatz's Rally Speed. Promptly deleted him with a group effort so that I could control the center.

    I also like to Rally when I'm doing Warp shenanigans. Helps the warped unit hit thresholds for ORKOing the thing I want removed, or the boss itself.

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